Do Damage gives you something to aim for every time you log in: quests that change every day, week and month, a daily reward for showing up, and achievements that remember everything you've done, account-wide. All of it lives in the quest log: press J, click Quests beside the Nexus button, or talk to the two keepers in the market of the Nexus's village.
For goals the whole server works towards together each week, see Community Goals.
The quest keepers
Two NPCs stroll about the courtyard of the market in the Nexus's village, south-east of the spawn:
- The Tinkerer, a gnome tinker with brass goggles, keeps your daily, weekly and monthly quests. Walk up to him and he tells you how many are done, or when new ones come.
- The Chronicler, a hooded scholar with a great glowing book, keeps the daily reward and your achievements. She tells you when today's reward is waiting and how many deeds you can claim.
Stand by either and press Quests (or Open) in the bottom of your HUD to open the quest log at the right page. You can claim from anywhere, though: the keepers are there to remind you.
The Quests button turns ember and shows a gold count while rewards wait, and a popup at the top of the screen tells you when you finish a quest, earn an achievement or reach a new rank. Type /quests to see it all in the chat.
Quests
You get 3 daily, 3 weekly and 3 monthly quests, picked for you from the lists below; no two of a period are of the same kind. They reset at midnight UTC: daily quests every day, weekly ones on Monday, monthly ones on the 1st. The quest log counts down to each reset.
- Play: progress counts as it happens, wherever you are (but see what counts, below).
- When a quest's bar fills, its card glows gold: press Claim.
- Claim all of a period's quests and its bonus unlocks: claim that too.
Don't like a quest? Each period gives you 1 swap: press Swap on a quest you haven't finished to trade it for another. A finished quest you don't claim before the reset is lost, so claim as you go.
What counts
- Monsters count when they die near you, as experience does: you needn't land the killing blow. Monsters in the Nexus, vaults and the minigames don't count (the Arena has its own wave quests), nor do monsters that give no experience or that staff spawned.
- A dungeon counts as cleared once its last boss is dead, for everyone still in it who was near a boss when it died. Each run counts once. Its difficulty is the one on the Dungeons page, from its strongest boss.
- Realm events are the realm's event bosses (the ones that count towards closing it). Closing a realm counts for everyone in the realm when its last event falls.
- Stat potions count when they raise a stat: one that goes to potion storage doesn't (you can take it back out).
- Fame is the fame your characters earn as they play (what the death screen calls base fame).
- Arena waves count when everyone in the Arena beats a wave.
Daily quests
| Quest | What to do | Reward |
|---|---|---|
| Thin the Herd | Defeat 400 monsters in realms or dungeons. | 100 fame |
| Godslayer's Errand | Defeat 40 gods in the Godlands. | 150 fame |
| Realm Defender | Help defeat 3 realm event bosses. | 150 fame |
| Into the Depths | Clear 2 dungeons. | 150 fame |
| A Worthy Challenge | Clear a Medium or harder dungeon. | 175 fame |
| Head Hunter | Help defeat 6 bosses. | 150 fame |
| Strength in a Bottle | Drink 4 stat potions on stats that aren't maxed yet. | 100 fame |
| Making a Name | Earn 150 fame on your characters. | 125 fame |
| Crowd Pleaser | Clear 5 Arena waves. | 125 fame |
| Fresh Blood (drawn less often) | Gain 10 character levels. | 100 fame |
| Cube Crusher (drawn less often) | Defeat 15 cube monsters. | 125 fame |
Weekly quests
| Quest | What to do | Reward |
|---|---|---|
| Scourge of the Realm | Defeat 3,000 monsters in realms or dungeons. | 400 fame |
| Twilight of the Gods | Defeat 300 gods. | 450 fame Potion of Attack |
| Champion of the Realm | Help defeat 15 realm event bosses. | 450 fame Potion of Speed |
| Dungeon Crawler | Clear 12 dungeons. | 450 fame Davy's Key |
| No Easy Way Out | Clear 3 Hard or harder dungeons. | 500 fame Potion of Dexterity |
| Elder Blood | Clear an Elder dungeon. | 500 fame Potion of Vitality |
| The Mad God Stirs | Be in a realm when it closes, 2 times. | 450 fame Potion of Wisdom |
| Audience with Oryx | Help defeat Oryx the Mad God. | 550 fame Potion of Defense |
| Renowned | Earn 1,500 fame on your characters. | 400 fame |
| Gladiator | Reach wave 15 in the Arena. | 500 fame Potion of Attack |
| Smith's Apprentice (drawn less often) | Forge 3 items at the Divine Forge. | 400 fame |
Monthly quests
| Quest | What to do | Reward |
|---|---|---|
| Master of the Depths | Clear 50 dungeons. | 1,500 fame Tomb of the Ancients Key |
| Elder Hunter | Clear 8 Elder dungeons. | 1,750 fame Potion of Life |
| Bane of the Mad God | Help defeat Oryx the Mad God 5 times. | 1,750 fame Potion of Mana |
| Legion's End | Defeat 12,000 monsters in realms or dungeons. | 1,500 fame |
| Realm Breaker | Be in a realm when it closes, 8 times. | 1,500 fame Lucky Clover |
| Living Legend | Earn 6,000 fame on your characters. | 1,500 fame |
| Hero of the Arena | Reach wave 25 in the Arena. | 1,750 fame Lucky Clover |
| Trophy Wall | Help defeat 150 bosses. | 1,500 fame Potion of Defense |
Bonuses
| Bonus | How | Reward |
|---|---|---|
| Daily bonus | Claim all 3 daily quests | 100 fame Loot Drop Potion |
| Weekly bonus | Claim all 3 weekly quests | 400 fame Lucky Clover Potion of Defense |
| Monthly bonus | Claim all 3 monthly quests | 1,000 fame Potion of Life Potion of Mana Lucky Clover |
The daily reward
Log in once a day and collect a reward from the Chronicler (or the quest log's Daily Rewards page). The track has 28 days, with bigger rewards (★) at the end of each week; after the last day it starts again. The day moves on only when you collect, so missing a day never loses your place: you just pick up where you left off. A new reward comes at midnight UTC, and a popup tells you when one is waiting. A full track is worth 2,800 fame as well as its items.
| Day 1 50 fame | Day 2 Potion of Defense | Day 3 75 fame | Day 4 Loot Drop Potion | Day 5 Potion of Speed | Day 6 100 fame | Day 7 ★ 250 fame Davy's Key |
| Day 8 50 fame | Day 9 Potion of Attack | Day 10 75 fame | Day 11 XP Booster 1 hr | Day 12 Potion of Dexterity | Day 13 100 fame | Day 14 ★ 400 fame Potion of Life |
| Day 15 50 fame | Day 16 Potion of Vitality | Day 17 75 fame | Day 18 Loot Drop Potion | Day 19 Potion of Wisdom | Day 20 100 fame | Day 21 ★ 500 fame Lucky Clover |
| Day 22 50 fame | Day 23 Potion of Defense | Day 24 75 fame | Day 25 Loot Drop Potion | Day 26 Potion of Mana | Day 27 100 fame | Day 28 ★ 750 fame Potion of Life Tomb of the Ancients Key |
Now and then there's a gift above the track for a while: a free item every account can claim once, before its countdown runs out. Until 27 November 2026 it's a Lil' Oryx Generator.
Achievements
There are 22 achievements, each with 4 tiers: Bronze, Silver, Gold and Ember. They count your whole account's play, for good, and they don't reset. When you reach a tier, the Chronicler writes it down: press Claim on the quest log's Achievements page to collect its reward and its points. If you've reached several tiers at once, one claim collects them all.
Your kills, god kills, Oryx kills, levels and fame from before achievements came were counted from your characters, alive and dead, so veterans start with tiers to claim.
| Tier | Points | Reward |
|---|---|---|
| Bronze | 10 points | 25 fame |
| Silver | 20 points | 100 fame |
| Gold | 40 points | 250 fame |
| Ember | 80 points | 750 fame |
Combat
| Achievement | What counts | Bronze / Silver / Gold / Ember |
|---|---|---|
| Monster Slayer | Defeat N monsters in realms or dungeons. | 500 / 5,000 / 25,000 / 100,000 |
| Godslayer | Defeat N gods. | 100 / 1,000 / 5,000 / 20,000 |
| Boss Hunter | Help defeat N bosses. | 25 / 250 / 1,000 / 5,000 |
| Oryx's Bane | Help defeat Oryx the Mad God N times. | 1 / 10 / 50 / 200 |
| Arena Legend | Reach wave N in the Arena. | 5 / 15 / 25 / 35 |
Dungeons
| Achievement | What counts | Bronze / Silver / Gold / Ember |
|---|---|---|
| Delver | Clear N dungeons. | 10 / 100 / 500 / 2,000 |
| Hardened | Clear N Hard or harder dungeons. | 5 / 50 / 250 / 1,000 |
| Elder Delver | Clear N Elder dungeons. | 1 / 25 / 100 / 500 |
| Realm Closer | Be in a realm when it closes, N times. | 1 / 10 / 50 / 200 |
Classes
| Achievement | What counts | Bronze / Silver / Gold / Ember |
|---|---|---|
| Jack of All Trades | Reach level 20 with N different classes. | 1 / 5 / 10 / 20 |
| Peak Condition | Max N stats on one character. | 2 / 4 / 6 / 8 |
| Famous | Earn N fame on your characters. | 1,000 / 10,000 / 50,000 / 250,000 |
| Ever Onward | Gain N character levels. | 50 / 250 / 1,000 / 5,000 |
Exploration
| Achievement | What counts | Bronze / Silver / Gold / Ember |
|---|---|---|
| Realm Warden | Help defeat N realm event bosses. | 10 / 100 / 500 / 2,500 |
| World Traveller | Clear N different dungeons. | 5 / 15 / 30 / 50 |
| Fortune's Favourite | Get N white bag drops. | 1 / 10 / 50 / 200 |
Social
| Achievement | What counts | Bronze / Silver / Gold / Ember |
|---|---|---|
| Merchant Prince | Complete N trades with other players. | 1 / 25 / 100 / 500 |
| Better Together | Clear N dungeons with other players. | 5 / 50 / 250 / 1,000 |
| Regular | Collect your daily reward N times. | 7 / 30 / 100 / 365 |
Collection
| Achievement | What counts | Bronze / Silver / Gold / Ember |
|---|---|---|
| Alchemist | Drink N stat potions on stats that aren't maxed yet. | 10 / 100 / 500 / 2,000 |
| Master Smith | Forge N items at the Divine Forge. | 1 / 25 / 100 / 500 |
| Quest Taker | Complete N quests. | 10 / 50 / 200 / 1,000 |
Ranks and name colours
Achievement points raise your rank, shown at the top of the Achievements page (all 3,300 points make you Mythic). Each rank from Adventurer up unlocks a name colour for the chat: pick it in the Customize window (Escape, then Customize), under "Achievement ranks" (the A puts your usual colour back). The same window picks your glow; see Hall of Champions.
| Rank | Points | Chat name colour |
|---|---|---|
| Wanderer | 0 | your usual colour |
| Adventurer | 100 | Adventurer |
| Veteran | 300 | Veteran |
| Champion | 600 | Champion |
| Hero | 1,000 | Hero |
| Legend | 1,600 | Legend |
| Mythic | 2,400 | Mythic |
Good to know
- Guests can't collect rewards: register your account first.
- Quests, the daily reward and achievements are kept on your account, so they follow you to every character and every server, and survive server restarts.
- The rewards are meant to add to your play, not replace it: a quest gives a few minutes' worth of fame, and the items are the kind that drop anyway.