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Classes

Every class with its weapon, ability, armor, starting gear, what /gear gives it, and its highest stats.

Every class is open from the start. A class uses one kind of weapon, one kind of ability and one kind of armor, and every class wears a ring. Its highest stats are how far stat potions can take it: a character with all eight at their highest is maxed.

The stats: HP and MP (health and magic), Att (damage), Def (takes damage off each hit), Spd (how fast you move), Dex (how fast you shoot), Vit (health regeneration) and Wis (magic regeneration).

The Doomed Realms classes were ported from another private server. They have abilities of their own: turrets, summons, halos, pearls and more. Where a class's own kind of item has no tiers, /gear leaves that slot alone.

The classic classes

Rogue

The rogue relies on his speed to deal damage at medium range while avoiding attacks.

Weapon
Dagger
Ability
Cloak
Armor
Leather armor
Starts with
Steel Dagger, Cloak of Shadows
/gear gives
Mithril Dagger, Cloak of the Red Agent, Studded Leather Armor, Ring of Paramount Attack

Highest stats

  • HP720
  • MP252
  • Att50
  • Def25
  • Spd75
  • Dex75
  • Vit40
  • Wis50

Every weapon, ability, armor and ring it can use

Archer

The archer has a long-range attack and can acquire very powerful weapons.

Weapon
Bow
Ability
Quiver
Armor
Leather armor
Starts with
Shortbow, Magic Quiver
/gear gives
Heavy Crossbow, Magesteel Quiver, Studded Leather Armor, Ring of Paramount Attack

Highest stats

  • HP700
  • MP252
  • Att75
  • Def25
  • Spd50
  • Dex50
  • Vit40
  • Wis50

Every weapon, ability, armor and ring it can use

Wizard

The wizard deals damage from a long distance and blasts enemies with powerful spells.

Weapon
Staff
Ability
Spell
Armor
Robe
Starts with
Energy Staff, Fire Spray Spell
/gear gives
Staff of Destruction, Destruction Sphere Spell, Robe of the Illusionist, Ring of Paramount Attack

Highest stats

  • HP670
  • MP385
  • Att75
  • Def25
  • Spd50
  • Dex75
  • Vit40
  • Wis60

Every weapon, ability, armor and ring it can use

Priest

The priest attacks at long range and can heal himself and his allies.

Weapon
Wand
Ability
Tome
Armor
Robe
Starts with
Fire Wand, Healing Tome
/gear gives
Wand of Arcane Flame, Tome of Renewing, Robe of the Illusionist, Ring of Paramount Attack

Highest stats

  • HP670
  • MP385
  • Att50
  • Def25
  • Spd50
  • Dex50
  • Vit40
  • Wis75

Every weapon, ability, armor and ring it can use

Warrior

The warrior wears strong armor and uses his magic helmet to inspire his allies in battle.

Weapon
Sword
Ability
Helm
Armor
Heavy armor
Starts with
Short Sword, Combat Helm
/gear gives
Golden Sword, Steel Helm, Mithril Armor, Ring of Paramount Attack

Highest stats

  • HP770
  • MP252
  • Att75
  • Def25
  • Spd50
  • Dex50
  • Vit75
  • Wis50

Every weapon, ability, armor and ring it can use

Knight

The knight fights at close range, wears very heavy armor, and uses his shield to stun enemies.

Weapon
Sword
Ability
Shield
Armor
Heavy armor
Starts with
Short Sword, Wooden Shield
/gear gives
Golden Sword, Golden Shield, Mithril Armor, Ring of Paramount Attack

Highest stats

  • HP770
  • MP252
  • Att50
  • Def40
  • Spd50
  • Dex50
  • Vit75
  • Wis50

Every weapon, ability, armor and ring it can use

Paladin

The paladin can deal damage at close range, wear armor and heal himself and his allies.

Weapon
Sword
Ability
Seal
Armor
Heavy armor
Starts with
Short Sword, Seal of the Initiate
/gear gives
Golden Sword, Seal of the Divine, Mithril Armor, Ring of Paramount Attack

Highest stats

  • HP770
  • MP252
  • Att50
  • Def25
  • Spd50
  • Dex50
  • Vit40
  • Wis75

Every weapon, ability, armor and ring it can use

Assassin

The assassin fights from medium range and uses poison to damage his enemies over time.

Weapon
Dagger
Ability
Poison
Armor
Leather armor
Starts with
Steel Dagger, Centipede Poison
/gear gives
Mithril Dagger, Felwasp Toxin, Studded Leather Armor, Ring of Paramount Attack

Highest stats

  • HP720
  • MP252
  • Att60
  • Def25
  • Spd75
  • Dex75
  • Vit40
  • Wis60

Every weapon, ability, armor and ring it can use

Necromancer

The necromancer drains life from his enemies to heal himself and his allies.

Weapon
Staff
Ability
Skull
Armor
Robe
Starts with
Energy Staff, Necrotic Skull
/gear gives
Staff of Destruction, Essence Tap Skull, Robe of the Illusionist, Ring of Paramount Attack

Highest stats

  • HP670
  • MP385
  • Att60
  • Def25
  • Spd50
  • Dex60
  • Vit30
  • Wis75

Every weapon, ability, armor and ring it can use

Huntress

The huntress uses arrows and traps to defeat her enemies.

Weapon
Bow
Ability
Trap
Armor
Leather armor
Starts with
Shortbow, Hunting Trap
/gear gives
Heavy Crossbow, Demonhunter Trap, Studded Leather Armor, Ring of Paramount Attack

Highest stats

  • HP700
  • MP252
  • Att75
  • Def25
  • Spd50
  • Dex50
  • Vit40
  • Wis50

Every weapon, ability, armor and ring it can use

Mystic

The mystic fights with a staff and uses her crystal orb to bind enemies to a distant plane.

Weapon
Staff
Ability
Orb
Armor
Robe
Starts with
Energy Staff, Stasis Orb
/gear gives
Staff of Destruction, Timelock Orb, Robe of the Illusionist, Ring of Paramount Attack

Highest stats

  • HP670
  • MP385
  • Att60
  • Def25
  • Spd60
  • Dex50
  • Vit40
  • Wis75

Every weapon, ability, armor and ring it can use

Trickster

The trickster fights with a dagger while using her magical prism to distract enemies.

Weapon
Dagger
Ability
Prism
Armor
Leather armor
Starts with
Steel Dagger, Decoy Prism
/gear gives
Mithril Dagger, Prism of Figments, Studded Leather Armor, Ring of Paramount Attack

Highest stats

  • HP720
  • MP252
  • Att65
  • Def25
  • Spd75
  • Dex75
  • Vit40
  • Wis60

Every weapon, ability, armor and ring it can use

Sorcerer

The sorcerer uses his scepter to fire blasts of chain lightning at his enemies.

Weapon
Wand
Ability
Scepter
Armor
Robe
Starts with
Fire Wand, Lightning Scepter
/gear gives
Wand of Arcane Flame, Cloudflash Scepter, Robe of the Illusionist, Ring of Paramount Attack

Highest stats

  • HP670
  • MP385
  • Att60
  • Def25
  • Spd60
  • Dex60
  • Vit75
  • Wis60

Every weapon, ability, armor and ring it can use

Ninja

The ninja relies on speed and skill, using katanas and ninja stars to deal big damage.

Weapon
Katana
Ability
Shuriken
Armor
Leather armor
Starts with
Rusty Katana, Basic Star
/gear gives
Buster Katana, Wind Circle, Studded Leather Armor, Ring of Paramount Attack

Highest stats

  • HP720
  • MP252
  • Att70
  • Def25
  • Spd60
  • Dex70
  • Vit40
  • Wis70

Every weapon, ability, armor and ring it can use

Samurai

The samurai fights with a katana and uses his wakizashi sidearm to expose enemy weak points.

Weapon
Katana
Ability
Wakizashi
Armor
Heavy armor
Starts with
Rusty Katana, Simple Wakizashi
/gear gives
Buster Katana, Turquoise Wakizashi, Mithril Armor, Ring of Paramount Attack

Highest stats

  • HP720
  • MP252
  • Att75
  • Def30
  • Spd55
  • Dex50
  • Vit60
  • Wis60

Every weapon, ability, armor and ring it can use

Bard

The bard uses his lute to inspire allies and enhance their combat capabilities.

Weapon
Bow
Ability
Lute
Armor
Robe
Starts with
Shortbow, Novice's Lute
/gear gives
Heavy Crossbow, Battle Lute, Robe of the Illusionist, Ring of Paramount Attack

Highest stats

  • HP670
  • MP385
  • Att55
  • Def25
  • Spd55
  • Dex70
  • Vit45
  • Wis75

Every weapon, ability, armor and ring it can use

Doomed Realms classes

Blademaster

The Blademaster Fights with dual blades and uses his jacket to provide several buffs for himself.

Weapon
Dual Blades
Ability
Jacket
Armor
Leather armor
Starts with
Bronze Daggers, Leather Jacket
/gear gives
Obsidian Blades, Murderous Jacket, Studded Leather Armor, Ring of Paramount Attack

Highest stats

  • HP720
  • MP252
  • Att35
  • Def15
  • Spd100
  • Dex100
  • Vit40
  • Wis50

Every weapon, ability, armor and ring it can use

Druid

The druid uses her pearls to deal high amounts of damage with multiple shots.

Weapon
Wand
Ability
Pearl
Armor
Robe
Starts with
Fire Wand, Magic Pearl
/gear gives
Wand of Arcane Flame, Pearl of Silent Life, Robe of the Illusionist, Ring of Paramount Attack

Highest stats

  • HP800
  • MP450
  • Att50
  • Def25
  • Spd50
  • Dex50
  • Vit30
  • Wis50

Every weapon, ability, armor and ring it can use

Mechanic

The mechanic fights using a dagger, while building turrets to fend off enemies

Weapon
Dagger
Ability
Turret
Armor
Leather armor
Starts with
Steel Dagger, Makeshift Turret
/gear gives
Mithril Dagger, Aquatic Turret, Studded Leather Armor, Ring of Paramount Attack

Highest stats

  • HP650
  • MP300
  • Att75
  • Def25
  • Spd50
  • Dex65
  • Vit65
  • Wis40

Every weapon, ability, armor and ring it can use

Ascendant

Right, this is my demiplane. You may like to start your own if you are so inclined.

Weapon
Bow
Ability
Halo
Armor
Leather armor
Starts with
Shortbow, Worn Halo
/gear gives
Heavy Crossbow, Silver Halo, Studded Leather Armor, Ring of Paramount Attack

Highest stats

  • HP700
  • MP252
  • Att60
  • Def25
  • Spd60
  • Dex50
  • Vit60
  • Wis40

Every weapon, ability, armor and ring it can use

Summoner

The summoner creates strong monsters to fight alongside him.

Weapon
Staff
Ability
Summon Scroll
Armor
Robe
Starts with
Energy Staff, Bunny Scroll
/gear gives
Staff of Destruction, Wolf Scroll, Robe of the Illusionist, Ring of Paramount Attack

Highest stats

  • HP670
  • MP385
  • Att75
  • Def25
  • Spd50
  • Dex60
  • Vit50
  • Wis75

Every weapon, ability, armor and ring it can use

King

The wizard deals damage from a long distance and blasts enemies with powerful spells.

Weapon
Staff
Ability
Tome
Armor
Robe
Starts with
Energy Staff, Healing Tome
/gear gives
Staff of Destruction, Tome of Renewing, Robe of the Illusionist, Ring of Paramount Attack

Highest stats

  • HP700
  • MP400
  • Att85
  • Def20
  • Spd60
  • Dex85
  • Vit50
  • Wis70

Every weapon, ability, armor and ring it can use

Palemaster

Arcane casters can become pale masters, who draw on necromantic lore that provides a macabre power all its own.

Weapon
Staff
Ability
Skull
Armor
Robe
Starts with
Energy Staff, Necrotic Skull
/gear gives
Staff of Destruction, Essence Tap Skull, Robe of the Illusionist, Ring of Paramount Attack

Highest stats

  • HP670
  • MP385
  • Att70
  • Def20
  • Spd60
  • Dex70
  • Vit40
  • Wis85

Every weapon, ability, armor and ring it can use

Pirate

The pirate relies on his luck.

Weapon
Sword
Ability
Cannon
Armor
Leather armor
Starts with
Short Sword, Rusty Cannon
/gear gives
Golden Sword, —, Studded Leather Armor, Ring of Paramount Attack

Highest stats

  • HP700
  • MP250
  • Att55
  • Def25
  • Spd75
  • Dex70
  • Vit40
  • Wis50

Every weapon, ability, armor and ring it can use

Sharklord

A Animal Lord who has chosen to develop a bond with sharks and almost become one himself.

Weapon
Staff
Ability
Oceanic Spell
Armor
Robe
Starts with
Energy Staff, Tidal Wave
/gear gives
Staff of Destruction, —, Robe of the Illusionist, Ring of Paramount Attack

Highest stats

  • HP800
  • MP300
  • Att80
  • Def30
  • Spd45
  • Dex75
  • Vit50
  • Wis70

Every weapon, ability, armor and ring it can use

Snowman

Former rogues who have befallen a terrible fate and brought back to life by Olidammara as a joke.

Weapon
Dagger
Ability
Seal
Armor
Leather armor
Starts with
Steel Dagger, Seal of the Initiate
/gear gives
Mithril Dagger, Seal of the Divine, Studded Leather Armor, Ring of Paramount Attack

Highest stats

  • HP720
  • MP300
  • Att70
  • Def20
  • Spd65
  • Dex65
  • Vit50
  • Wis60

Every weapon, ability, armor and ring it can use

Father

The father attacks at long range and can heal himself and his allies.

Weapon
Wand
Ability
Tome
Armor
Robe
Starts with
Fire Wand, Healing Tome
/gear gives
Wand of Arcane Flame, Tome of Renewing, Robe of the Illusionist, Ring of Paramount Attack

Highest stats

  • HP670
  • MP385
  • Att60
  • Def20
  • Spd45
  • Dex50
  • Vit30
  • Wis85

Every weapon, ability, armor and ring it can use

Adept

The adept relies on his speed and magic to deal damage.

Weapon
Dagger
Ability
Spell
Armor
Leather armor
Starts with
Steel Dagger, Fire Spray Spell
/gear gives
Mithril Dagger, Destruction Sphere Spell, Studded Leather Armor, Ring of Paramount Attack

Highest stats

  • HP720
  • MP252
  • Att50
  • Def20
  • Spd80
  • Dex75
  • Vit50
  • Wis60

Every weapon, ability, armor and ring it can use

Monk

Weapon
Martial Art
Ability
Fountain
Armor
Leather armor
Starts with
Fists of Broken Bones, Power of the Fountains
/gear gives
—, —, Studded Leather Armor, Ring of Paramount Attack

Highest stats

  • HP720
  • MP452
  • Att75
  • Def20
  • Spd75
  • Dex75
  • Vit55
  • Wis55

Every weapon, ability, armor and ring it can use