Wiki Play now

Every tier

Gear statistics

Every tiered weapon, ability, armor and ring side by side, with what each tier adds over the one below, each class's damage a second with each weapon tier, each class's effective health with each armor tier, and each class's damage measured on the Training Dummy.

Every tiered item in the game, side by side, so you can see what each tier adds over the one below. The numbers are read from the game's own data, so they stay true as items change. For where each item comes from, and the untiered and set items, see Gear.

How to read the tables

  • Avg is the middle of a weapon's damage range, for one shot.
  • Output is Avg × shots × rate of fire: a weapon's damage over time before your Attack and Dexterity, handy for comparing tiers of the same kind.
  • +/− is the change from the tier below (the average of that tier, when two items share it).
  • Range is in tiles.
  • Points adds up every stat an item gives.

Tiered gear

Weapons

Sword · 16 items · Warrior, Knight, Paladin, Pirate

TItemDamageAvgAvg +/−ShotsRateRangeOutputOutput +/−Stat bonuses
0Short Sword45–9067.5–113.567.5––
1Broad Sword60–10582.5+15 (+22%)113.582.5+15 (+22%)–
2Saber75–10590+7.5 (+9%)113.590+7.5 (+9%)–
3Long Sword75–12097.5+7.5 (+8%)113.597.5+7.5 (+8%)–
4Falchion75–135105+7.5 (+8%)113.5105+7.5 (+8%)–
5Fire Sword90–135112.5+7.5 (+7%)113.5112.5+7.5 (+7%)–
6Glass Sword30–210120+7.5 (+7%)113.5120+7.5 (+7%)–
7Golden Sword150–180165+45 (+38%)113.5165+45 (+38%)–
8Ravenheart Sword180–255217.5+52.5 (+32%)113.5217.5+52.5 (+32%)–
9Dragonsoul Sword195–255225+7.5 (+3%)113.5225+7.5 (+3%)–
10Archon Sword210–255232.5+7.5 (+3%)113.5232.5+7.5 (+3%)–
11Skysplitter Sword210–270240+7.5 (+3%)113.5240+7.5 (+3%)+2 Def
12Sword of Acclaim220–275247.5+7.5 (+3%)113.5247.5+7.5 (+3%)+2 Att, +4 Def
13Sword of Splendor235–290262.5+15 (+6%)114262.5+15 (+6%)+4 Att, +6 Def
14Sword of Majesty250–305277.5+15 (+6%)114277.5+15 (+6%)+6 Att, +8 Def
15Sword of Ascension333–358345.5+68 (+25%)114345.5+68 (+25%)+8 Att, +10 Def

Dagger · 16 items · Rogue, Assassin, Trickster, Mechanic, Snowman, Adept

TItemDamageAvgAvg +/−ShotsRateRangeOutputOutput +/−Stat bonuses
0Steel Dagger22–6644–115.644––
1Dirk22–7749.5+5.5 (+12%)115.649.5+5.5 (+12%)–
2Blue Steel Dagger22–8352.5+3 (+6%)115.652.5+3 (+6%)–
3Dusky Rose Dagger28–8858+5.5 (+10%)115.658+5.5 (+10%)–
4Silver Dagger33–8860.5+2.5 (+4%)115.660.5+2.5 (+4%)–
5Golden Dagger33–9966+5.5 (+9%)115.666+5.5 (+9%)–
6Obsidian Dagger39–7255.5−10.5 (−16%)11.55.683.25+17.25 (+26%)–
7Mithril Dagger66–154110+54.5 (+98%)115.6110+26.75 (+32%)–
8Fire Dagger88–176132+22 (+20%)115.6132+22 (+20%)–
9Ragetalon Dagger94–182138+6 (+5%)115.6138+6 (+5%)–
10Emeraldshard Dagger99–187143+5 (+4%)115.6143+5 (+4%)–
11Agateclaw Dagger99–193146+3 (+2%)115.6146+3 (+2%)+2 Dex
12Dagger of Foul Malevolence105–193149+3 (+2%)115.6149+3 (+2%)+2 Att, +4 Dex
13Dagger of Sinister Deeds121–209165+16 (+11%)116165+16 (+11%)+4 Att, +6 Dex
14Dagger of Dire Hatred138–226182+17 (+10%)116182+17 (+10%)+6 Att, +8 Dex
15Dagger of Divine Wrath184–265224.5+42.5 (+23%)116224.5+42.5 (+23%)+8 Att, +10 Dex

Bow · 17 items · Archer, Huntress, Bard, Ascendant

TItemDamageAvgAvg +/−ShotsRateRangeOutputOutput +/−Stat bonuses
0Shortbow17–5033.5–117.0433.5––
1Reinforced Bow22–5538.5+5 (+15%)117.0438.5+5 (+15%)–
2Crossbow28–6647+8.5 (+22%)117.547+8.5 (+22%)–
3Greywood Bow33–7252.5+5.5 (+12%)117.0452.5+5.5 (+12%)–
4Ironwood Bow44–7760.5+8 (+15%)117.0460.5+8 (+15%)–
5Fire Bow55–8369+8.5 (+14%)117.0469+8.5 (+14%)–
6Double Bow33–6147−22 (−32%)217.0494+25 (+36%)–
7Heavy Crossbow61–8874.5+27.5 (+59%)117.574.5−19.5 (−21%)–
8Golden Bow44–6755.5−19 (−26%)317.04166.5+92 (+123%)–
9Verdant Bow44–7459+3.5 (+6%)317.04177+10.5 (+6%)–
10Bow of Fey Magic53–7262.5+3.5 (+6%)317.04187.5+10.5 (+6%)–
11Bow of Innocent Blood54–7765.5+3 (+5%)317.04196.5+9 (+5%)+2 Dex
12Bow of Covert Havens55–8369+3.5 (+5%)317.04207+10.5 (+5%)+2 Att, +4 Dex
13Bow of Mystical Energy66–8877+8 (+12%)317.2231+24 (+12%)+4 Att, +6 Dex
14Bow of Deep Enchantment77–9485.5+8.5 (+11%)317.2256.5+25.5 (+11%)+6 Att, +8 Dex
15Bow of the Firmament102–110106+20.5 (+24%)317.2318+61.5 (+24%)+8 Att, +10 Dex
18Rain Bow88–121104.5−1.5 (−1%)21.259.06261.25−56.75 (−18%)–

Wand · 16 items · Priest, Sorcerer, Druid, Father

TItemDamageAvgAvg +/−ShotsRateRangeOutputOutput +/−Stat bonuses
0Fire Wand37–5847.5–11847.5–+3 Att, +3 Dex
1Force Wand51–7362+14.5 (+31%)11862+14.5 (+31%)+3 Att, +3 Dex
2Power Wand58–8169.5+7.5 (+12%)11869.5+7.5 (+12%)+3 Att, +3 Dex
3Missile Wand66–8776.5+7 (+10%)11876.5+7 (+10%)+3 Att, +3 Dex
4Eldritch Wand81–10291.5+15 (+20%)11891.5+15 (+20%)+3 Att, +3 Dex
5Hell's Fire Wand87–124105.5+14 (+15%)118105.5+14 (+15%)+3 Att, +3 Dex
6Wand of Dark Magic102–145123.5+18 (+17%)118123.5+18 (+17%)+3 Att, +3 Dex
7Wand of Arcane Flame110–168139+15.5 (+13%)118139+15.5 (+13%)+3 Att, +3 Dex
8Wand of Death116–182149+10 (+7%)118149+10 (+7%)+3 Att, +3 Dex
9Wand of Deep Sorcery124–189156.5+7.5 (+5%)118156.5+7.5 (+5%)+3 Att, +3 Dex
10Wand of Shadow131–197164+7.5 (+5%)118164+7.5 (+5%)+3 Att, +3 Dex
11Wand of Ancient Warning139–197168+4 (+2%)118168+4 (+2%)+5 Att, +3 Dex
12Wand of Recompense139–203171+3 (+2%)118171+3 (+2%)+7 Att, +5 Dex
13Wand of Evocation153–211182+11 (+6%)118182+11 (+6%)+9 Att, +7 Dex
14Wand of Retribution160–226193+11 (+6%)118193+11 (+6%)+11 Att, +9 Dex
15Wand of Absolution213–265239+46 (+24%)118239+46 (+24%)+13 Att, +11 Dex

Staff · 17 items · Wizard, Necromancer, Mystic, Summoner, King, Palemaster, Sharklord

TItemDamageAvgAvg +/−ShotsRateRangeOutputOutput +/−Stat bonuses
0Energy Staff10–2517.5–218.5535––
0Void Stick11–1171––
1Firebrand Staff10–3020+10.75 (+116%)218.5540+22 (+122%)–
2Comet Staff15–3525+5 (+25%)218.5550+10 (+25%)–
3Serpentine Staff20–4030+5 (+20%)218.5560+10 (+20%)–
4Meteor Staff25–4535+5 (+17%)218.5570+10 (+17%)–
5Slayer Staff35–5545+10 (+29%)218.5590+20 (+29%)–
6Avenger Staff40–7055+10 (+22%)218.55110+20 (+22%)–
7Staff of Destruction45–8565+10 (+18%)218.55130+20 (+18%)–
8Staff of Horror50–9070+5 (+8%)218.55140+10 (+8%)–
9Staff of Necrotic Arcana50–9572.5+2.5 (+4%)218.55145+5 (+4%)–
10Staff of Diabolic Secrets55–9575+2.5 (+3%)218.55150+5 (+3%)–
11Staff of Astral Knowledge55–10077.5+2.5 (+3%)218.55155+5 (+3%)+2 Def
12Staff of the Cosmic Whole60–10080+2.5 (+3%)218.55160+5 (+3%)+4 Def
13Staff of the Vital Unity65–11087.5+7.5 (+9%)218.55175+15 (+9%)+6 Def
14Staff of the Fundamental Core75–11595+7.5 (+9%)218.55190+15 (+9%)+8 Def
15Staff of Endless Energy100–135117.5+22.5 (+24%)218.55235+45 (+24%)+10 Def

Katana · 16 items · Ninja, Samurai

TItemDamageAvgAvg +/−ShotsRateRangeOutputOutput +/−Stat bonuses
0Rusty Katana28–7752.5–114.7552.5––
1Kendo Stick33–8358+5.5 (+10%)114.7558+5.5 (+10%)–
2Plain Katana39–8863.5+5.5 (+9%)114.7563.5+5.5 (+9%)–
3Thunder Katana50–9472+8.5 (+13%)114.7572+8.5 (+13%)–
4Line Kutter Katana61–9980+8 (+11%)114.7580+8 (+11%)–
5Night Edge61–11688.5+8.5 (+11%)114.7588.5+8.5 (+11%)–
6Sky Edge83–121102+13.5 (+15%)114.75102+13.5 (+15%)–
7Buster Katana99–132115.5+13.5 (+13%)114.75115.5+13.5 (+13%)–
8Demon Edge99–165132+16.5 (+14%)114.75132+16.5 (+14%)–
9Jewel Eye Katana110–176143+11 (+8%)114.75143+11 (+8%)–
10Ichimonji121–182151.5+8.5 (+6%)114.75151.5+8.5 (+6%)–
11Muramasa132–193162.5+11 (+7%)114.75162.5+11 (+7%)+2 Def
12Masamune149–198173.5+11 (+7%)114.75173.5+11 (+7%)+2 Att, +4 Def
13Sadamune165–215190+16.5 (+10%)115.25190+16.5 (+10%)+4 Att, +6 Def
14Kusanagi182–231206.5+16.5 (+9%)115.25206.5+16.5 (+9%)+6 Att, +8 Def
15Ame-no-Habakiri243–271257+50.5 (+24%)115.25257+50.5 (+24%)+8 Att, +10 Def

Dual Blades · 16 items · Blademaster

TItemDamageAvgAvg +/−ShotsRateRangeOutputOutput +/−Stat bonuses
0Bronze Daggers30–8055–11555––
1Invert Blades35–9062.5+7.5 (+14%)11562.5+7.5 (+14%)–
2Dusky Blades45–10072.5+10 (+16%)11572.5+10 (+16%)–
3Duo Blades60–11085+12.5 (+17%)11585+12.5 (+17%)–
4Silver Blades70–12597.5+12.5 (+15%)11597.5+12.5 (+15%)–
5Half Blades70–140105+7.5 (+8%)115105+7.5 (+8%)–
6Obsidian Blades70–10085−20 (−19%)11.35110.5+5.5 (+5%)–
7Mithril Blades80–150115+30 (+35%)115115+4.5 (+4%)–
8Infinity Blades90–160125+10 (+9%)115125+10 (+9%)–
9Rage Claw Blades105–168136.5+11.5 (+9%)115136.5+11.5 (+9%)–
10Emerald Malevolence Blades120–175147.5+11 (+8%)115147.5+11 (+8%)–
11Eldricht Blades130–190160+12.5 (+8%)115160+12.5 (+8%)+2 Def
12Master Blades140–200170+10 (+6%)115170+10 (+6%)+4 Def, +2 Spd
13Sovereign Blades147–210178.5+8.5 (+5%)115178.5+8.5 (+5%)+6 Def, +4 Spd
14Eclipse Blades154–221187.5+9 (+5%)115187.5+9 (+5%)+8 Def, +6 Spd
15Seraphic Blades205–259232+44.5 (+24%)115232+44.5 (+24%)+10 Def, +8 Spd

Martial Art · 16 items · Monk

TItemDamageAvgAvg +/−ShotsRateRangeOutputOutput +/−Stat bonuses
0Cloth Hand Wraps31–4437.5–11537.5––
1Leather Hand Wraps35–5042.5+5 (+13%)11542.5+5 (+13%)–
2Studded Hand Wraps44–6353.5+11 (+26%)11553.5+11 (+26%)–
3Iron Knuckles53–7564+10.5 (+20%)11564+10.5 (+20%)–
4Steel Knuckles61–8874.5+10.5 (+16%)11574.5+10.5 (+16%)–
5Tiger Claw Gauntlets79–11396+21.5 (+29%)11596+21.5 (+29%)–
6Crane Talon Gauntlets96–138117+21 (+22%)115117+21 (+22%)–
7Serpent Fang Gauntlets114–163138.5+21.5 (+18%)115138.5+21.5 (+18%)–
8Mantis Gauntlets123–175149+10.5 (+8%)115149+10.5 (+8%)–
9Dragon Scale Gauntlets127–181154+5 (+3%)115154+5 (+3%)–
10Fists of the Storm131–188159.5+5.5 (+4%)115159.5+5.5 (+4%)–
11Fists of the Mountain136–194165+5.5 (+3%)115165+5.5 (+3%)+2 Att
12Fists of the Heavens140–200170+5 (+3%)115170+5 (+3%)+4 Att, +2 Spd
13Fists of the Void153–219186+16 (+9%)115186+16 (+9%)+6 Att, +4 Spd
14Fists of the Eternal Master166–238202+16 (+9%)115202+16 (+9%)+8 Att, +6 Spd
15Fists of the Ascended221–279250+48 (+24%)115250+48 (+24%)+10 Att, +8 Spd

Abilities

Tome · 9 items · Priest, King, Father

TItemMPMP +/−What it doesStat bonuses
0Healing Tome50–heals 70 HP within 3 tiles–
1Remedy Tome55+5heals 90 HP within 3.5 tiles+1 Vit
2Spirit Salve Tome65+10Healing for 3s to allies within 4 tiles; heals 140 HP within 4 tiles+2 Vit
3Tome of Rejuvenation70+5Healing for 4s to allies within 4.5 tiles; heals 160 HP within 4.5 tiles+3 Vit
4Tome of Renewing75+5Healing for 4.5s to allies within 4.5 tiles; heals 180 HP within 4.5 tiles+4 Vit
5Tome of Divine Favor80+5Healing for 5s to allies within 5 tiles; heals 200 HP within 5 tiles; +2 Att for 4s to you and allies within 5 tiles; +2 Dex for 4s to you and allies within 5 tiles+5 Vit
6Tome of Holy Guidance85+5Healing for 6s to allies within 5 tiles; heals 200 HP within 5 tiles; Speedy for 1.5s to you and allies within 5 tiles; +2 Att for 4s to you and allies within 5 tiles; +2 Dex for 4s to you and allies within 5 tiles+20 HP, +20 MP, +6 Vit
7Tome of Hallowed Language90+5Healing for 7s to allies within 5.5 tiles; heals 220 HP within 5.5 tiles; Speedy for 2.2s to you and allies within 5.5 tiles; +2 Att for 4s to you and allies within 5.5 tiles; +2 Dex for 4s to you and allies within 5.5 tiles+40 HP, +40 MP, +7 Vit
8Tome of Sacred Thought95+5Healing for 8s to allies within 6 tiles; heals 240 HP within 6 tiles; Speedy for 2.2s to you and allies within 6 tiles; +2 Att for 4s to you and allies within 6 tiles; +2 Dex for 4s to you and allies within 6 tiles+60 HP, +60 MP, +8 Vit

Shield · 9 items · Knight

TItemMPMP +/−What it doesStat bonuses
0Wooden Shield85–50–80; fires its shot+2 Def
1Iron Shield85±090–125 × 2; fires its shot+3 Def
2Steel Shield90+5135–170 × 3; fires its shot+4 Def
3Reinforced Shield90±0170–215 × 3; fires its shot+6 Def
4Golden Shield95+5205–250 × 4; fires its shot+8 Def
5Mithril Shield95±0245–295 × 4; fires its shot+10 Def
6Colossus Shield100+5270–325 × 5; fires its shot+20 HP, +20 MP, +12 Def
7Shield of Orcish Regalia100±0305–360 × 5; fires its shot+40 HP, +40 MP, +14 Def
8Shield of Belligerence105+5325–380 × 6; fires its shot+60 HP, +60 MP, +16 Def

Spell · 9 items · Wizard, Adept

TItemMPMP +/−What it doesStat bonuses
0Fire Spray Spell20–15–20; a ring of 20 shots–
1Flame Burst Spell30+1030–40; a ring of 20 shots+1 Wis
2Fire Nova Spell40+1040–65; a ring of 20 shots+2 Wis
3Scorching Blast Spell50+1050–90; a ring of 20 shots+3 Wis
4Destruction Sphere Spell60+1060–115; a ring of 20 shots+4 Wis
5Magic Nova Spell70+1070–140; a ring of 20 shots+5 Wis
6Elemental Detonation Spell80+1080–165; a ring of 20 shots+20 HP, +20 MP, +6 Wis
7Burning Retribution Spell90+1095–185; a ring of 20 shots+40 HP, +40 MP, +7 Wis
8Spell of Galactic Creation100+10110–205; a ring of 20 shots+60 HP, +60 MP, +8 Wis

Seal · 9 items · Paladin, Snowman

TItemMPMP +/−What it doesStat bonuses
0Seal of the Initiate65–Healing for 2.5s to allies within 4.5 tiles; Damaging for 2.5s to allies within 4.5 tiles–
1Seal of the Pilgrim65±0Healing for 3s to allies within 4.5 tiles; Damaging for 3s to allies within 4.5 tiles–
2Seal of the Seeker70+5+10 HP for 3s to allies within 4.5 tiles; Healing for 3s to allies within 4.5 tiles; Damaging for 3s to allies within 4.5 tiles+2 Dex
3Seal of the Aspirant75+5+25 HP for 3.5s to allies within 4.5 tiles; Healing for 3.5s to allies within 4.5 tiles; Damaging for 3.5s to allies within 4.5 tiles+2 Dex
4Seal of the Divine80+5+45 HP for 3.5s to allies within 4.5 tiles; Healing for 3.5s to allies within 4.5 tiles; Damaging for 3.5s to allies within 4.5 tiles+3 Dex
5Seal of the Holy Warrior85+5+55 HP for 4s to allies within 4.5 tiles; Healing for 4s to allies within 4.5 tiles; Damaging for 4s to allies within 4.5 tiles+3 Dex
6Seal of the Blessed Champion90+5+75 HP for 4s to allies within 4.5 tiles; Healing for 4s to allies within 4.5 tiles; Damaging for 4s to allies within 4.5 tiles+20 HP, +20 MP, +4 Dex
7Seal of Invocation95+5+95 HP for 4.5s to allies within 4.5 tiles; Healing for 4.5s to allies within 4.5 tiles; Damaging for 4.5s to allies within 4.5 tiles; +2 Spd for 4.5s+40 HP, +40 MP, +4 Dex
8Seal of Righteous Victory100+5+115 HP for 4.5s to allies within 4.5 tiles; Healing for 4.5s to allies within 4.75 tiles; Damaging for 4.5s to allies within 4.75 tiles; +4 Spd for 4.5s+60 HP, +60 MP, +5 Dex

Cloak · 9 items · Rogue

TItemMPMP +/−What it doesStat bonuses
0Cloak of Shadows55–Invisible for 2.5s–
1Cloak of Darkness60+5Invisible for 3s–
2Cloak of Speed65+5Invisible for 3.5s+3 Spd
3Cloak of the Night Thief70+5Invisible for 4s+5 Spd
4Cloak of the Red Agent75+5Invisible for 4.5s+5 Spd, +3 Dex
5Cloak of Endless Twilight80+5Invisible for 5s+5 Spd, +4 Dex
6Cloak of Ghostly Concealment85+5Invisible for 5.5s+20 HP, +20 MP, +5 Spd, +5 Dex
7Cloak of Nightmares90+5Invisible for 6s+40 HP, +40 MP, +6 Spd, +6 Dex
8Cloak of Emptiness95+5Invisible for 6.5s+60 HP, +60 MP, +7 Spd, +7 Dex

Quiver · 9 items · Archer

TItemMPMP +/−What it doesStat bonuses
0Magic Quiver45–65–110; fires its shot–
1Reinforced Quiver50+5110–155; fires its shot+1 Dex
2Iron Quiver55+5155–200; fires its shot+2 Dex
3Elvencraft Quiver60+5200–240; fires its shot+3 Dex
4Magesteel Quiver65+5220–310; fires its shot+4 Dex
5Golden Quiver70+5275–340 × 3; fires its shot+5 Dex
6Quiver of Elvish Mastery75+5320–385 × 3; fires its shot+20 HP, +20 MP, +6 Dex
7Quiver of the Autumn King80+5365–430 × 3; fires its shot+40 HP, +40 MP, +7 Dex
8Quiver of Gaia85+5420–460 × 3; fires its shot+60 HP, +60 MP, +8 Dex

Helm · 9 items · Warrior

TItemMPMP +/−What it doesStat bonuses
0Combat Helm55–Berserk for 3s to allies within 4 tiles; Speedy for 3s+2 Def
1Bronze Helm65+10Berserk for 3.5s to allies within 4 tiles; Speedy for 3.5s+3 Def
2Black Iron Helm70+5Berserk for 4s to allies within 4 tiles; Speedy for 4s+4 Def
3Red Iron Helm75+5Berserk for 4.5s to allies within 4 tiles; Speedy for 4.5s+5 Def
4Steel Helm80+5Berserk for 5s to allies within 4 tiles; Speedy for 5s+6 Def
5Golden Helm85+5Berserk for 5.5s to allies within 4 tiles; Speedy for 5.5s+8 Def
6Helm of the Great General85±0Berserk for 6s to allies within 4 tiles; Speedy for 6s+20 HP, +20 MP, +10 Def
7Helm of the Tribune90+5Berserk for 6.5s to allies within 4 tiles; Speedy for 6.5s+40 HP, +40 MP, +12 Def
8Helm of Imperial Right95+5Berserk for 7s to allies within 4 tiles; Speedy for 7s+60 HP, +60 MP, +14 Def

Poison · 9 items · Assassin

TItemMPMP +/−What it doesStat bonuses
0Centipede Poison25–poison: 140 damage over 3s within 2 tiles–
1Spider Venom40+15poison: 290 damage over 3.2s within 2.5 tiles+1 Wis
2Pit Viper Poison55+15poison: 435 damage over 3.5s within 3 tiles+1 Wis
3Stingray Poison70+15poison: 585 damage over 3.7s within 3.5 tiles+2 Wis
4Felwasp Toxin80+10poison: 735 damage over 4s within 4 tiles+2 Wis
5Nightwing Venom90+10poison: 885 damage over 4.3s within 4.5 tiles+3 Wis
6Baneserpent Poison100+10poison: 1035 damage over 4.5s within 5 tiles+20 HP, +20 MP, +3 Wis
7Necrofish Poison110+10poison: 1185 damage over 4.8s within 5.5 tiles+40 HP, +40 MP, +4 Wis
8Grimhydra Poison120+10poison: 1335 damage over 5s within 6 tiles+60 HP, +60 MP, +4 Wis

Skull · 9 items · Necromancer, Palemaster

TItemMPMP +/−What it doesStat bonuses
0Necrotic Skull40–40 damage within 2.5 tiles, heals 25 HP–
1Breathtaker Skull55+1565 damage within 2.75 tiles, heals 45 HP+5 HP
2Heartstealer Skull70+1590 damage within 3 tiles, heals 65 HP+15 HP
3Soul Siphon Skull85+15125 damage within 3.25 tiles, heals 90 HP+30 HP
4Essence Tap Skull100+15160 damage within 3.5 tiles, heals 100 HP+45 HP
5Lifedrinker Skull110+10195 damage within 3.75 tiles, heals 105 HP+60 HP, +2 Att
6Bloodsucker Skull115+5205 damage within 3.75 tiles, heals 110 HP+90 HP, +20 MP, +4 Att
7Mindwaster Skull120+5220 damage within 4 tiles, heals 120 HP+120 HP, +40 MP, +6 Att
8Sacrilege Skull125+5230 damage within 4.25 tiles, heals 130 HP+150 HP, +60 MP, +8 Att

Trap · 9 items · Huntress

TItemMPMP +/−What it doesStat bonuses
0Hunting Trap40–a trap: 60 damage within 3.5 tiles–
1Wilderlands Trap50+10a trap: 95 damage within 4 tiles–
2Deepforest Trap60+10a trap: 140 damage within 4.5 tiles–
3Savage Trap75+15a trap: 200 damage within 5 tiles+2 Att
4Demonhunter Trap90+15a trap: 260 damage within 5.5 tiles+3 Att
5Dragonstalker Trap100+10a trap: 300 damage within 6 tiles+4 Att
6Giantcatcher Trap105+5a trap: 350 damage within 6.5 tiles+20 HP, +20 MP, +5 Att
7Depthchaser Trap110+5a trap: 400 damage within 7 tiles+40 HP, +40 MP, +6 Att
8Mantlecrusher Trap115+5a trap: 450 damage within 7.5 tiles+60 HP, +60 MP, +7 Att

Orb · 9 items · Mystic

TItemMPMP +/−What it doesStat bonuses
0Stasis Orb60–-2% defense for 5s to enemies within 3 tiles–
1Suspension Orb65+5Curse for 4.5s to enemies within 5 tiles; -3% defense for 6s to enemies within 3 tiles–
2Imprisonment Orb70+5Curse for 5s to enemies within 5 tiles; -4% defense for 7s to enemies within 3 tiles–
3Neutralization Orb75+5Curse for 5.5s to enemies within 5 tiles; -4% defense for 8s to enemies within 3 tiles+1 Vit
4Timelock Orb80+5Curse for 6s to enemies within 5 tiles; -5% defense for 9s to enemies within 3 tiles+2 Vit
5Banishment Orb85+5Berserk for 1.5s; Curse for 6.5s to enemies within 5 tiles; -6% defense for 9s to enemies within 3 tiles+3 Vit
6Planefetter Orb90+5Berserk for 2s; Curse for 7s to enemies within 5 tiles; -7% defense for 10s to enemies within 3 tiles+20 HP, +20 MP, +4 Vit
7Dimensiongate Orb95+5Berserk for 2.5s; Curse for 7.5s to enemies within 5 tiles; -7% defense for 11s to enemies within 3 tiles+40 HP, +40 MP, +5 Vit
8Realitylapse Orb100+5Berserk for 3s; Curse for 8s to enemies within 5 tiles; -8% defense for 12s to enemies within 3 tiles+60 HP, +60 MP, +6 Vit

Prism · 9 items · Trickster

TItemMPMP +/−What it doesStat bonuses
0Decoy Prism60–a decoy for 3s; teleports you up to 13 tiles–
1Deception Prism65+5a decoy for 4s; teleports you up to 13 tiles+1 Wis
2Illusion Prism70+5a decoy for 5s; teleports you up to 13 tiles+2 Wis
3Hallucination Prism75+5a decoy for 6s; teleports you up to 13 tiles+3 Wis
4Prism of Figments80+5a decoy for 7s; teleports you up to 13 tiles+4 Wis
5Prism of Phantoms85+5a decoy for 8s; teleports you up to 13 tiles+5 Wis
6Prism of Apparitions90+5a decoy for 9s; teleports you up to 13 tiles+20 HP, +20 MP, +6 Wis
7Prism of Reveries95+5a decoy for 10s; teleports you up to 13 tiles; Damaging for 4s; Armored for 4s+40 HP, +40 MP, +7 Wis
8Prism of Mindscapes100+5a decoy for 11s; teleports you up to 13 tiles; Damaging for 6s; Armored for 6s+60 HP, +60 MP, +8 Wis

Scepter · 9 items · Sorcerer

TItemMPMP +/−What it doesStat bonuses
0Lightning Scepter30–lightning: 95 damage to up to 3 enemies–
1Discharge Scepter40+10lightning: 145 damage to up to 4 enemies–
2Thunderclap Scepter50+10lightning: 190 damage to up to 4 enemies–
3Arcblast Scepter60+10lightning: 240 damage to up to 5 enemies–
4Cloudflash Scepter70+10lightning: 290 damage to up to 4 enemies+1 Spd
5Scepter of Skybolts80+10lightning: 335 damage to up to 5 enemies+2 Spd
6Scepter of Storms90+10lightning: 405 damage to up to 5 enemies+20 HP, +20 MP, +3 Spd
7Scepter of the Firmament95+5lightning: 430 damage to up to 5 enemies+40 HP, +40 MP, +4 Spd
8Scepter of Luminous Winds100+5lightning: 460 damage to up to 5 enemies+60 HP, +60 MP, +5 Spd

Shuriken · 9 items · Ninja

TItemMPMP +/−What it doesStat bonuses
0Basic Star40–100–200; fires its shot–
1Four-Point Star50+10175–275; fires its shot+3 Vit
2Spiral Shuriken60+10300–400; fires its shot+3 Vit
3Silver Star70+10400–500; fires its shot+6 Vit
4Wind Circle80+10550–650; fires its shot+6 Vit
5Ice Star90+10700–800; fires its shot+9 Vit
6Doom Circle110+20850–950; fires its shot+20 HP, +20 MP, +9 Vit
7Dynastic Star130+201100–1200; fires its shot+40 HP, +40 MP, +12 Vit
8Circle of Unity150+201250–1350; fires its shot+60 HP, +60 MP, +12 Vit

Wakizashi · 9 items · Samurai

TItemMPMP +/−What it doesStat bonuses
0Simple Wakizashi40–150–250; 2 shots–
1Steel Wakizashi50+10250–350; 2 shots+1 Dex
2Crimson Wakizashi60+10200–300; 3 shots+2 Dex
3Enforced Wakizashi65+5300–400; 3 shots+3 Dex
4Turquoise Wakizashi70+5250–350; 4 shots+4 Dex
5Jade-Imbued Wakizashi75+5300–450; 4 shots+5 Dex
6Royal Wakizashi80+5400–500; 4 shots+20 HP, +20 MP, +6 Dex
7Virtuous Wakizashi85+5550–600; 4 shots+40 HP, +40 MP, +7 Dex
8Paragon Wakizashi90+5500–550; 5 shots+60 HP, +60 MP, +8 Dex

Lute · 9 items · Bard

TItemMPMP +/−What it doesStat bonuses
0Novice's Lute70–Inspired for 3s to allies within 4.5 tiles–
1Oakwood Lute75+5Inspired for 3.5s to allies within 4.5 tiles–
2Iron Lute80+5Inspired for 4s to allies within 4.5 tiles–
3Silver Lute85+5Inspired for 4.5s to allies within 4.5 tiles; +4 Def for 2.5s+1 Spd
4Battle Lute90+5Inspired for 5s to allies within 4.5 tiles; +6 Def for 3s+2 Spd
5Regal Lute95+5Inspired for 5.5s to allies within 4.5 tiles; +8 Def for 3.5s+3 Spd
6Skyward Lute100+5Inspired for 6s to allies within 4.5 tiles; +10 Def for 4s+20 HP, +20 MP, +4 Spd
7Nebular Lute105+5Inspired for 6.5s to allies within 4.5 tiles; +12 Def for 4.5s; +5 Dex for 4.5s+40 HP, +40 MP, +5 Spd
8Nether Lute110+5Inspired for 7s to allies within 4.5 tiles; +14 Def for 5s; +10 Dex for 5s+60 HP, +60 MP, +6 Spd

Pearl · 9 items · Druid

TItemMPMP +/−What it doesStat bonuses
0Magic Pearl50–70–90; pearl ability–
1Lightning Pearl55+590–120; pearl ability+1 Vit
2Pearl of Nature65+10110–140; pearl ability+2 Vit
3Pearl of Alleviation70+5100–110 × 2; pearl ability+10 HP, +3 Vit
4Pearl of Silent Life75+590–120 × 3; pearl ability+15 HP, +4 Vit
5Pearl of the Infinite Shadows80+5120–160 × 3; pearl ability+25 HP, +5 Vit
6Pearl of Wasted Blood85+5140–160 × 3; pearl ability+30 HP, +20 MP, +6 Vit
7Pearl of the Blessed Heavens90+5180–200 × 3; pearl ability+40 HP, +40 MP, +7 Vit
8Pearl of Total Chaos95+5200–240 × 3; pearl ability+60 HP, +60 MP, +8 Vit

Turret · 9 items · Mechanic

TItemMPMP +/−What it doesStat bonuses
0Makeshift Turret45–builds a turret for 10s, 50 every 0.5s (100 a second)–
1Basic Turret50+5builds a turret for 10s, 60 every 0.5s (120 a second)+1 Dex
2Advanced Turret60+10builds a turret for 15s, 75 every 0.5s (150 a second)+2 Dex
3Organic Turret80+20builds a turret for 20s, 85 every 0.5s (170 a second)+3 Dex
4Aquatic Turret95+15builds a turret for 20s, 100 every 0.5s (200 a second)+4 Dex
5Demonic Turret110+15builds a turret for 20s, 120 every 0.5s (240 a second)+1 Def, +5 Dex
6Light Turret130+20builds a turret for 25s, 140 every 0.5s (280 a second)+20 HP, +20 MP, +2 Def, +2 Vit, +2 Wis, +5 Dex
7Ancient Turret145+15builds a turret for 30s, 160 every 0.5s (320 a second)+40 HP, +40 MP, +2 Def, +3 Vit, +3 Wis, +5 Dex
8Skystorm Turret160+15builds a turret for 30s, 180 every 0.5s (360 a second)+60 HP, +60 MP, +2 Def, +4 Vit, +4 Wis, +5 Dex

Jacket · 9 items · Blademaster

TItemMPMP +/−What it doesStat bonuses
0Leather Jacket60–Armored for 3s to allies within 4 tiles–
1Darkness Jacket65+5Armored for 3.5s to allies within 4 tiles–
2Iron Jacket70+5Armored for 4s to allies within 4 tiles–
3Lightweight Jacket75+5Armored for 4.5s to allies within 4 tiles; +3 Att for 3s–
4Murderous Jacket80+5Armored for 5s to allies within 4 tiles; +5 Att for 4s–
5Invincibility Jacket85+5Armored for 5.5s to allies within 4 tiles; +7 Att for 5s–
6Jacket of Sorrows85±0Armored for 5.5s to allies within 4 tiles; +10 Att for 6s+20 HP, +20 MP, +2 Vit, +2 Wis
7Skyfall Jacket90+5Armored for 6s to allies within 4 tiles; +12 Att for 7s+40 HP, +40 MP, +3 Vit, +3 Wis
8Jacket of Bloodrut Nature100+10Armored for 6s to allies within 4 tiles; Damaging for 6s; +15 Att for 8s+60 HP, +60 MP, +4 Vit, +4 Wis

Halo · 9 items · Ascendant

TItemMPMP +/−What it doesStat bonuses
0Worn Halo60–a halo: heals 25 HP within 5 tiles for 8s–
1Rusty Halo70+10a halo: heals 30 HP within 5.5 tiles for 10s–
2Bronze Halo80+10a halo: heals 35 HP within 6 tiles for 10s–
3Silver Halo85+5a halo: heals 40 HP within 7 tiles for 12s–
4Golden Halo95+10a halo: heals 50 HP within 8 tiles for 14s–
5Halo of Eternal Peace100+5a halo: heals 50 HP within 8 tiles for 18s–
6Halo of God's Blessing100±0a halo: heals 60 HP within 8 tiles for 20s+20 HP, +20 MP, +2 Vit, +2 Wis
7Halo of the Seraphim105+5a halo: heals 70 HP within 8 tiles for 22s+40 HP, +40 MP, +3 Vit, +3 Wis
8Halo of the Archangel110+5a halo: heals 80 HP within 8 tiles for 24s+60 HP, +60 MP, +4 Vit, +4 Wis

Summon Scroll · 9 items · Summoner

TItemMPMP +/−What it doesStat bonuses
0Bunny Scroll60–summons Bunny for 30s, 70 every 1s (70 a second)–
1Snake Scroll65+5summons Snake for 40s, 100 every 1s (100 a second)–
2Wasp Scroll75+10summons Wasp for 50s, 140 every 1s (140 a second)–
3Wolf Scroll80+5summons Wolf for 60s, 180 every 1s (180 a second)–
4Drake Scroll85+5summons Drake for 70s, 100 x3 every 1.2s (250 a second)–
5Wisp Scroll90+5summons Wisp for 80s, 100 x3 every 1s (300 a second)–
6Dragon Scroll100+10summons Dragon for 90s, 75 x5 every 1s (375 a second)+20 HP, +20 MP, +2 Vit, +2 Wis
7Oryx Scroll100±0summons Oryx for 90s, 95 x5 every 1s (475 a second)+40 HP, +40 MP, +3 Vit, +3 Wis
8Scroll of the Mad God110+10summons Oryx for 120s, 95 x5 every 1s (475 a second)+60 HP, +60 MP, +4 Vit, +4 Wis

Fountain · 9 items · Monk

TItemMPMP +/−What it doesStat bonuses
0Fountain Droplet50–heals 110 HP within 5 tiles; teleports you up to 10 tiles–
1Fountain Trickle55+5heals 145 HP within 5.5 tiles; teleports you up to 11 tiles–
2Fountain Spring65+10heals 225 HP within 6.5 tiles; teleports you up to 13 tiles–
3Fountain Brook70+5heals 255 HP within 7.5 tiles; teleports you up to 14 tiles–
4Fountain Stream75+5heals 285 HP within 7.5 tiles; teleports you up to 16 tiles–
5Fountain Cascade80+5heals 320 HP within 8 tiles; teleports you up to 17 tiles–
6Fountain Torrent85+5heals 335 HP within 8 tiles; teleports you up to 19 tiles+20 HP, +20 MP, +2 Vit, +2 Wis
7Power of the Fountains90+5heals 350 HP within 9 tiles; teleports you up to 20 tiles+40 HP, +40 MP, +3 Vit, +3 Wis
8Heart of the Fountains95+5heals 380 HP within 10 tiles; teleports you up to 21 tiles+60 HP, +60 MP, +4 Vit, +4 Wis

Oceanic Spell · 9 items · Sharklord

TItemMPMP +/−What it doesStat bonuses
0Ripple22–11–16 × 10; fires its shot–
1Splash33+1121–33 × 10; fires its shot–
2Swell44+1132–49 × 10; fires its shot–
3Breaker56+1243–65 × 10; fires its shot–
4Riptide67+1153–81 × 10; fires its shot–
5Undertow78+1164–98 × 10; fires its shot–
6Maelstrom89+1174–114 × 10; fires its shot+20 HP, +20 MP, +2 Vit, +2 Wis
7Tidal Wave100+1185–130 × 10; fires its shot+40 HP, +40 MP, +3 Vit, +3 Wis
8Tsunami111+1196–146 × 10; fires its shot+60 HP, +60 MP, +4 Vit, +4 Wis

Cannon · 9 items · Pirate

TItemMPMP +/−What it doesStat bonuses
0Rusty Cannon50–100–140; fires its shot–
1Pirate Cannon55+5140–180; fires its shot+1 Dex
2Reinforced Cannon60+5180–220; fires its shot+2 Dex
3Iron Cannon65+5220–260; fires its shot+3 Dex
4Heavy Cannon70+5240–320; fires its shot+4 Dex
5Wave Cannon75+5580–700; fires its shot+5 Dex
6Nature Cannon80+5670–790; fires its shot+20 HP, +20 MP, +2 Vit, +2 Wis, +6 Dex
7Shade Cannon85+5760–880; fires its shot+40 HP, +40 MP, +3 Vit, +3 Wis, +7 Dex
8Fragment Cannon90+5870–940; fires its shot+60 HP, +60 MP, +4 Vit, +4 Wis, +8 Dex

Armor

Leather armor · 16 items · Rogue, Archer, Assassin, Huntress, Trickster, Ninja, Blademaster, Mechanic, Ascendant, Pirate, Snowman, Adept, Monk

TItemDefDef +/−Stat bonusesPointsPoints +/−
1Wolfskin Armor5–+5 Def5–
2Leather Armor6+1+6 Def6+1
3Basilisk Hide Armor7+1+7 Def7+1
4Minotaur Hide Armor8+1+8 Def, +1 Spd, +2 Dex11+4
5Bearskin Armor9+1+9 Def, +1 Spd, +2 Dex12+1
6Chimera Hide Armor10+1+10 Def, +1 Spd, +2 Dex13+1
7Wyvern Skin Armor12+2+12 Def, +1 Spd, +2 Dex15+2
8Studded Leather Armor13+1+13 Def, +2 Spd, +3 Dex18+3
9Drake Hide Armor14+1+14 Def, +2 Spd, +3 Dex19+1
10Roc Leather Armor15+1+15 Def, +2 Spd, +4 Dex21+2
11Hippogriff Hide Armor16+1+16 Def, +2 Spd, +4 Dex22+1
12Griffon Hide Armor17+1+17 Def, +2 Spd, +4 Dex23+1
13Hydra Skin Armor17±0+17 Def, +3 Spd, +5 Dex25+2
14Wyrmhide Armor19+2+19 Def, +3 Spd, +6 Dex28+3
15Leviathan Armor21+2+21 Def, +4 Spd, +7 Dex32+4
16Hide of the Firmament24+3+24 Def, +5 Spd, +8 Dex37+5

Heavy armor · 16 items · Warrior, Knight, Paladin, Samurai

TItemDefDef +/−Stat bonusesPointsPoints +/−
1Iron Mail5–+5 Def5–
2Chainmail6+1+6 Def6+1
3Blue Steel Mail7+1+7 Def7+1
4Silver Chainmail8+1+8 Def8+1
5Golden Chainmail10+2+10 Def10+2
6Plate Mail12+2+12 Def12+2
7Mithril Chainmail13+1+13 Def13+1
8Mithril Armor15+2+15 Def15+2
9Dragonscale Armor20+5+20 Def20+5
10Desolation Armor21+1+21 Def21+1
11Vengeance Armor22+1+15 HP, +22 Def37+16
12Abyssal Armor23+1+30 HP, +23 Def, +2 Vit55+18
13Acropolis Armor24+1+45 HP, +24 Def, +4 Vit73+18
14Dominion Armor26+2+60 HP, +26 Def, +6 Vit92+19
15Annihilation Armor28+2+75 HP, +28 Def, +8 Vit111+19
16Armor of Ascension31+3+85 HP, +31 Def, +9 Vit125+14

Robe · 16 items · Wizard, Priest, Necromancer, Mystic, Sorcerer, Bard, Druid, Summoner, King, Palemaster, Sharklord, Father

TItemDefDef +/−Stat bonusesPointsPoints +/−
1Robe of the Neophyte2–+10 HP, +20 MP, +2 Def32–
2Robe of the Apprentice3+1+10 HP, +20 MP, +3 Def, +1 Wis34+2
3Robe of the Acolyte4+1+15 HP, +30 MP, +4 Def, +1 Wis50+16
4Robe of the Student4±0+18 HP, +35 MP, +4 Def, +2 Wis59+9
5Robe of the Conjurer6+2+20 HP, +40 MP, +6 Def, +2 Wis68+9
6Robe of the Adept7+1+23 HP, +45 MP, +7 Def, +3 Wis78+10
7Robe of the Invoker8+1+25 HP, +50 MP, +8 Def, +3 Wis86+8
8Robe of the Illusionist8±0+28 HP, +55 MP, +1 Att, +8 Def, +4 Wis96+10
9Robe of the Master9+1+30 HP, +60 MP, +2 Att, +9 Def, +5 Wis106+10
10Robe of the Shadow Magus10+1+33 HP, +65 MP, +2 Att, +10 Def, +5 Wis115+9
11Robe of the Moon Wizard11+1+35 HP, +70 MP, +3 Att, +11 Def, +6 Wis125+10
12Robe of the Elder Warlock12+1+35 HP, +70 MP, +3 Att, +12 Def, +6 Wis126+1
13Robe of the Grand Sorcerer13+1+38 HP, +75 MP, +4 Att, +13 Def, +6 Wis136+10
14Robe of the Star Mother15+2+43 HP, +85 MP, +5 Att, +15 Def, +7 Wis155+19
15Robe of the Ancient Intellect17+2+48 HP, +95 MP, +6 Att, +17 Def, +8 Wis174+19
16Robe of Absolution19+2+55 HP, +105 MP, +7 Att, +19 Def, +9 Wis195+21

Rings

Ring · 65 items · Rogue, Archer, Wizard, Priest, Warrior, Knight, Paladin, Assassin, Necromancer, Huntress, Mystic, Trickster, Sorcerer, Ninja, Samurai, Bard, Blademaster, Druid, Mechanic, Ascendant, Summoner, King, Palemaster, Pirate, Sharklord, Snowman, Father, Adept, Monk

TItemStat bonusesPointsPoints +/−
0Ring of Minor Defense+1 Def1–
1Ring of Attack+3 Att3+2
1Ring of Defense+3 Def3+2
1Ring of Speed+3 Spd3+2
1Ring of Health+40 HP40+39
1Ring of Magic+40 MP40+39
1Ring of Vitality+3 Vit3+2
1Ring of Wisdom+3 Wis3+2
1Ring of Dexterity+3 Dex3+2
2Ring of Greater Attack+5 Att5−7.25
2Ring of Greater Defense+5 Def5−7.25
2Ring of Greater Speed+5 Spd5−7.25
2Ring of Greater Health+80 HP80+67.75
2Ring of Greater Magic+80 MP80+67.75
2Ring of Greater Vitality+5 Vit5−7.25
2Ring of Greater Wisdom+5 Wis5−7.25
2Ring of Greater Dexterity+5 Dex5−7.25
3Ring of Superior Attack+6 Att6−17.75
3Ring of Superior Defense+6 Def6−17.75
3Ring of Superior Speed+6 Spd6−17.75
3Ring of Superior Vitality+6 Vit6−17.75
3Ring of Superior Wisdom+6 Wis6−17.75
3Ring of Superior Dexterity+6 Dex6−17.75
3Ring of Superior Health+100 HP100+76.25
3Ring of Superior Magic+100 MP100+76.25
4Ring of Paramount Attack+7 Att7−22.5
4Ring of Paramount Defense+7 Def7−22.5
4Ring of Paramount Speed+7 Spd7−22.5
4Ring of Paramount Vitality+7 Vit7−22.5
4Ring of Paramount Wisdom+7 Wis7−22.5
4Ring of Paramount Dexterity+7 Dex7−22.5
4Ring of Paramount Health+120 HP120+90.5
4Ring of Paramount Magic+120 MP120+90.5
5Ring of Exalted Attack+8 Att8−27.25
5Ring of Exalted Defense+8 Def8−27.25
5Ring of Exalted Speed+8 Spd8−27.25
5Ring of Exalted Vitality+8 Vit8−27.25
5Ring of Exalted Wisdom+8 Wis8−27.25
5Ring of Exalted Dexterity+8 Dex8−27.25
5Ring of Exalted Health+140 HP140+104.75
5Ring of Exalted Magic+140 MP140+104.75
6Ring of Unbound Attack+10 Att10−31
6Ring of Unbound Defense+10 Def10−31
6Ring of Unbound Speed+10 Spd10−31
6Ring of Unbound Vitality+10 Vit10−31
6Ring of Unbound Wisdom+10 Wis10−31
6Ring of Unbound Dexterity+10 Dex10−31
6Ring of Unbound Health+180 HP180+139
6Ring of Unbound Magic+180 MP180+139
7Ring of Transcendent Attack+14 Att14−38.5
7Ring of Transcendent Defense+14 Def14−38.5
7Ring of Transcendent Speed+14 Spd14−38.5
7Ring of Transcendent Vitality+14 Vit14−38.5
7Ring of Transcendent Wisdom+14 Wis14−38.5
7Ring of Transcendent Dexterity+14 Dex14−38.5
7Ring of Transcendent Health+220 HP220+167.5
7Ring of Transcendent Magic+220 MP220+167.5
8Ring of Absolute Attack+18 Att18−47.5
8Ring of Absolute Defense+18 Def18−47.5
8Ring of Absolute Speed+18 Spd18−47.5
8Ring of Absolute Vitality+18 Vit18−47.5
8Ring of Absolute Wisdom+18 Wis18−47.5
8Ring of Absolute Dexterity+18 Dex18−47.5
8Ring of Absolute Health+250 HP250+184.5
8Ring of Absolute Magic+250 MP250+184.5

Damage a second by class

What each class does with each tier of its weapon, wearing the same tier of its armor, at its highest Attack and Dexterity. The Attack and Dexterity on the weapon and the armor count too (leather armor's Dexterity, robes' Attack). Against a monster with 50 defense, with every shot hitting. Hover a number to see the weapon and armor.

How it works out:

  • A shot does its rolled damage × (0.5 + 1.5 × Attack ÷ 75).
  • A monster takes that less its defense, but always at least a tenth of it. Dual Blades ignore defense, so they always do their full damage.
  • You fire (1.5 + 6.5 × Dexterity ÷ 75) times a second, times the weapon's rate of fire.

Abilities, rings, pets and effects such as Damaging and Berserk aren't counted. There's no T0 armor, so the T0 column has none.

ClassWeaponAttDexT0T1T2T3T4T5T6T7T8T9T10T11T12T13T14
RogueDagger50751492092432963273943959321214128913651431154918752244
ArcherBow75501131582513154205235175891097122513721525174822112742
WizardStaff7575485910719131162494412641440154316241729181220882368
PriestWand505013927734841555769086210091122121312861387150017321983
WarriorSword75504906657528409281015110216282240232824152502264528843131
KnightSword505029342449055662168775411461606167117371802192421202323
PaladinSword505029342449055662168775411461606167117371802192421202323
AssassinDagger607520527731638142149852811091430151416011678180721702578
NecromancerStaff606032385184144338565793926100210601139119813991604
HuntressBow75501131582513154205235175891097122513721525174822112742
MysticStaff605028334474125294492691806872923992104312181396
TricksterDagger657523631335542647155259611991539162817201802193623172746
SorcererWand6060224402494580763935115513451488160416981817195122302531
NinjaKatana7070366445524646778903110213011561172418712036225625982957
SamuraiKatana755031537944354263673589210501242137114701598176420052253
BardBow557072107188248344446363513876103211611332156720422581
BlademasterDual Blades451007718781020119814001508158416531813198121592343249026372793
DruidWand505013927734841555769086210091122121312861387150017321983
MechanicDagger756526934738946451159265812351575166417581844197623592790
AscendantBow705096136221282382479456541988111012491392161420562558
SummonerStaff756040509016026152379110591206129213601448151717491983
KingStaff7570455610118129459089311961362146015361636171319752240
PalemasterStaff707041488014524251680410911255134914231520159518432104
PirateSword5570429611702792903996109016462322241625372632280631173445
SharklordStaff707544518515425654685011541327142615041607168619492224
SnowmanDagger707025233037244549257362812201561165017431828196323452776
FatherWand6050196352432507668818101111781303140414861591171419662238
AdeptDagger607520527731638142149852811091430151416011678180721702578
MonkMartial Art75751922724486168011152149618472040212322372380252128913278

Effective health by class

How much damage each class can take before dying, at its highest health and defense, with each tier of its armor and nothing else: no ring, no pet, no healing. Armor that gives health counts that too. Hover a number to see the armor.

Defense takes a flat amount off every hit, but a hit always does at least 15% of its damage, so defense counts for more against small hits than against big ones. Effective health is your health × the hit ÷ the damage you take from it.

Against hits of 100 damage:

ClassArmorHPDefNo armorT1T2T3T4T5T6T7T8T9T10T11T12T13T14T15
RogueLeather armor72025960102910431059107510911108114311611180120012201241124112861333
ArcherLeather armor70025933100010141029104510611077111111291148116711861207120712501296
WizardRobe6702589393294496596910001019103710421061108211021119114211881238
PriestRobe6702589393294496596910001019103710421061108211021119114211881238
WarriorHeavy armor770251027110011161132114911851222124212831400142614811538159816941798
KnightHeavy armor750351154125012711293131613641415144215001667170517791857193920772230
PaladinHeavy armor770251027110011161132114911851222124212831400142614811538159816941798
AssassinLeather armor72025960102910431059107510911108114311611180120012201241124112861333
NecromancerRobe6702589393294496596910001019103710421061108211021119114211881238
HuntressLeather armor70025933100010141029104510611077111111291148116711861207120712501296
MysticRobe6702589393294496596910001019103710421061108211021119114211881238
TricksterLeather armor72025960102910431059107510911108114311611180120012201241124112861333
SorcererRobe6702589393294496596910001019103710421061108211021119114211881238
NinjaLeather armor72025960102910431059107510911108114311611180120012201241124112861333
SamuraiHeavy armor720301029110811251143116112001241126313091440146915311596166317731893
BardRobe6702589393294496596910001019103710421061108211021119114211881238
BlademasterLeather armor72025960102910431059107510911108114311611180120012201241124112861333
DruidRobe800251067111011251148115211881210123112361258128213051325135214051462
MechanicLeather armor70025933100010141029104510611077111111291148116711861207120712501296
AscendantLeather armor70025933100010141029104510611077111111291148116711861207120712501296
SummonerRobe6702589393294496596910001019103710421061108211021119114211881238
KingRobe70020875910922941945973990100710111028104710651081110111431187
PalemasterRobe67020838872883901905932949965969986100410221037105710971140
PirateLeather armor70025933100010141029104510611077111111291148116711861207120712501296
SharklordRobe750251000104110561077108211161137115711611182120512271246127113221376
SnowmanLeather armor72025960102910431059107510911108114311611180120012201241124112861333
FatherRobe67020838872883901905932949965969986100410221037105710971140
AdeptLeather armor72025960102910431059107510911108114311611180120012201241124112861333
MonkLeather armor72020900960973986100010141029105910751091110811251143114311801220

Against hits of 200 damage:

ClassArmorHPDefNo armorT1T2T3T4T5T6T7T8T9T10T11T12T13T14T15
RogueLeather armor72025823847852857862867873883889894900906911911923935
ArcherLeather armor70025800824828833838843848859864870875881886886897909
WizardRobe67025766786791801805817825832836843852860865874891909
PriestRobe67025766786791801805817825832836843852860865874891909
WarriorHeavy armor77025880906911917922933945951962994100010261053107911141150
KnightHeavy armor7503590993894394995596898098710001034104210701099112811651204
PaladinHeavy armor77025880906911917922933945951962994100010261053107911141150
AssassinLeather armor72025823847852857862867873883889894900906911911923935
NecromancerRobe67025766786791801805817825832836843852860865874891909
HuntressLeather armor70025800824828833838843848859864870875881886886897909
MysticRobe67025766786791801805817825832836843852860865874891909
TricksterLeather armor72025823847852857862867873883889894900906911911923935
SorcererRobe67025766786791801805817825832836843852860865874891909
NinjaLeather armor72025823847852857862867873883889894900906911911923935
SamuraiHeavy armor720308478738788838899009119179299609669931020104810831120
BardRobe67025766786791801805817825832836843852860865874891909
BlademasterLeather armor72025823847852857862867873883889894900906911911923935
DruidRobe800259149369429539579709809889921000101010181025103510541073
MechanicLeather armor70025800824828833838843848859864870875881886886897909
AscendantLeather armor70025800824828833838843848859864870875881886886897909
SummonerRobe67025766786791801805817825832836843852860865874891909
KingRobe70020778798802812816828836843847854862870875884901918
PalemasterRobe67020744764768778782793801808812819827834839848864881
PirateLeather armor70025800824828833838843848859864870875881886886897909
SharklordRobe750258578798848958989119209289329409499579639739911010
SnowmanLeather armor72025823847852857862867873883889894900906911911923935
FatherRobe67020744764768778782793801808812819827834839848864881
AdeptLeather armor72025823847852857862867873883889894900906911911923935
MonkLeather armor72020800823828832837842847857862867873878883883894906

Class totals at the top tier

Every class with its best tiered gear, a T14 weapon and T15 armor (no weapon goes past T14), worked out as in the two tables above: DPS against 50 defense and EHP against hits of 100.

  • Per tile divides DPS and EHP by the weapon's range in tiles: what a class gets for each tile of reach.
  • Score puts DPS, EHP and range together, so every class can be compared on one number: √(DPS × EHP × range), as a share of the best class's. Range counts, but less and less (twice the reach is worth about 41% more), which leaves the kinds of weapon about even, so what stands out is the class. A class that hits very hard but dies fast scores lower than one that is fair at both. Abilities aren't counted, so read it as a guide.
  • vs top is how far each class is below the best class in that column (bold).
ClassWeaponArmorRangeDPSvs topEHPEHP vs topDPS per tilevs topEHP per tilevs topScorevs top
RogueDagger of Dire HatredLeviathan Armor62264−35%1333−53%377−57%222−69%76−23%
ArcherBow of Deep EnchantmentLeviathan Armor7.22775−20%1296−54%385−56%180−75%91−8%
WizardStaff of the Fundamental CoreRobe of the Ancient Intellect8.552398−31%1436−50%280−68%167−76%98−2%
PriestWand of RetributionRobe of the Ancient Intellect82008−42%1237−56%251−71%154−78%80−19%
WarriorSword of MajestyAnnihilation Armor43131−10%2166−24%782−10%541−24%94−6%
KnightSword of MajestyAnnihilation Armor42323−33%2844top580−33%711top92−7%
PaladinSword of MajestyAnnihilation Armor42323−33%2166−24%580−33%541−24%81−19%
AssassinDagger of Dire HatredLeviathan Armor62602−25%1333−53%433−50%222−69%82−18%
NecromancerStaff of the Fundamental CoreRobe of the Ancient Intellect8.551628−53%1436−50%190−78%167−76%80−19%
HuntressBow of Deep EnchantmentLeviathan Armor7.22775−20%1296−54%385−56%180−75%91−8%
MysticStaff of the Fundamental CoreRobe of the Ancient Intellect8.551417−59%1436−50%165−81%167−76%75−25%
TricksterDagger of Dire HatredLeviathan Armor62771−20%1333−53%461−47%222−69%85−15%
SorcererWand of RetributionRobe of the Ancient Intellect82559−26%1237−56%319−63%154−78%90−9%
NinjaKusanagiLeviathan Armor5.252988−14%1565−45%569−35%298−58%89−10%
SamuraiKusanagiAnnihilation Armor5.252253−35%2338−18%429−51%445−37%94−5%
BardBow of Deep EnchantmentRobe of the Ancient Intellect7.22625−25%1237−56%364−58%171−76%87−13%
BlademasterEclipse BladesLeviathan Armor52815−19%1565−45%563−35%313−56%84−15%
DruidWand of RetributionRobe of the Ancient Intellect82008−42%1462−49%251−71%182−74%87−12%
MechanicDagger of Dire HatredLeviathan Armor62819−19%1296−54%469−46%216−70%84−15%
AscendantBow of Deep EnchantmentLeviathan Armor7.22589−26%1296−54%359−59%180−75%88−11%
SummonerStaff of the Fundamental CoreRobe of the Ancient Intellect8.552008−42%1436−50%234−73%167−76%89−10%
KingStaff of the Fundamental CoreRobe of the Ancient Intellect8.552268−35%1360−52%265−70%159−78%92−7%
PalemasterStaff of the Fundamental CoreRobe of the Ancient Intellect8.552124−39%1305−54%248−71%152−79%87−12%
PirateSword of MajestyLeviathan Armor43481top1521−47%870top380−47%83−17%
SharklordStaff of the Fundamental CoreRobe of the Ancient Intellect8.552246−35%1596−44%262−70%186−74%100top
SnowmanDagger of Dire HatredLeviathan Armor62803−19%1333−53%467−46%222−69%85−14%
FatherWand of RetributionRobe of the Ancient Intellect82262−35%1139−60%282−68%142−80%82−18%
AdeptDagger of Dire HatredLeviathan Armor62602−25%1333−53%433−50%222−69%82−18%
MonkFists of the Eternal MasterLeviathan Armor53311−5%1220−57%662−24%244−66%81−19%

Measured on the Training Dummy

The tables above are worked out from the game's data. These numbers were measured in the game, on the Training Dummy beside the vault spawn, which tells you the damage you did in the 5 seconds after your first hit. The dummy has no defense, so these are higher than the tables above, which are against 50 defense.

How each class was measured:

  • Level 20 with every stat maxed (/max), the class's best tiered weapon, ability and armor, and the Reforged Forgotten Crown as the ring (the same ring for every class).
  • Standing on the dummy, so every shot and ability hits it.
  • Weapon only: firing for 5 seconds. With 3 abilities: firing for 5 seconds again, using the ability 3 times, with magic potions between casts so mana never runs out.
  • Change is how much the 3 abilities add to the weapon alone.

Things to know when reading it:

  • Each number is one 5-second run, and runs differ by a few percent, so a change of about 5% or less is within that.
  • Abilities with a cooldown (Rogue, Warrior, Bard, Blademaster and Pirate) can be used only once in 5 seconds.
  • Damage that lands after the 5 seconds isn't counted: poison, traps, turrets and summons that keep hitting afterwards do more than shown.
  • Abilities that heal, buff or hide you (Priest, Rogue, Bard, King, Father) add little or nothing against the dummy alone. Trickster's and Monk's abilities teleport you off the dummy, so they have no number with abilities.
  • These runs are from before the tiered abilities were rebalanced on 20 October 2026, so the numbers with abilities are out of date for the classes whose ability changed (quivers, tomes, helms, shields, seals, poisons, skulls, prisms, scepters, shurikens and lutes). The Ninja's star didn't throw then, which is why it added nothing.
  • The Doomed Realms classes' highest stats were rebalanced on 25 October 2026 (Blademaster, Adept, Snowman, Mechanic and Ascendant up; King and Sharklord down), so their rows here are from before that. The class totals above use the new stats. Their abilities changed the same day: the Druid's pearls cost less, the Pirate's T5-T8 cannons do twice the damage, and the Summoner's summons changed (up to six out, a third the rate of fire, and every shot of a volley counting). The summons' rate of fire went back up threefold on 5 November 2026, so the Summoner's rows are low.
  • Pirate had no tiered cannon then, so it used the Doom Cannon. The cannons were tiered on 21 October 2026; the best one now is the Fragment Cannon (T8).
  • Bows and daggers do 10% more damage since 5 November 2026 (every tier and untiered one), so the rows of the classes that use them (Rogue, Archer, Assassin, Huntress, Trickster, Bard, Mechanic, Ascendant, Snowman and Adept) are about a tenth low; the tables above have the new numbers.
  • The runs used the T14 weapons. The T15 weapons, from Oryx the Ascended God, came on 23 October 2026 and do about a quarter more, so "Weapon only" is low for every class now. The Staff of Endless Energy (the staves' T15) does 100-135 since then too.
ClassWeaponAbilityArmorWeapon onlyWith 3 abilitiesChange
RogueDagger of Dire HatredCloak of EmptinessLeviathan Armor3,4293,269−5%
ArcherBow of Deep EnchantmentQuiver of GaiaLeviathan Armor4,7915,377+12%
WizardStaff of the Fundamental CoreSpell of Galactic CreationRobe of the Ancient Intellect4,0305,817+44%
PriestWand of RetributionTome of Sacred ThoughtRobe of the Ancient Intellect3,0523,0560%
WarriorSword of MajestyHelm of Imperial RightAnnihilation Armor4,4475,616+26%
KnightSword of MajestyShield of BelligerenceAnnihilation Armor3,5146,107+74%
PaladinSword of MajestySeal of Righteous VictoryAnnihilation Armor3,8144,700+23%
AssassinDagger of Dire HatredGrimhydra PoisonLeviathan Armor3,4433,907+13%
NecromancerStaff of the Fundamental CoreSacrilege SkullRobe of the Ancient Intellect3,0843,144+2%
HuntressBow of Deep EnchantmentMantlecrusher TrapLeviathan Armor4,6255,197+12%
MysticStaff of the Fundamental CoreRealitylapse OrbRobe of the Ancient Intellect2,6384,024+53%
TricksterDagger of Dire HatredPrism of MindscapesLeviathan Armor3,665––
SorcererWand of RetributionScepter of Luminous WindsRobe of the Ancient Intellect3,6773,861+5%
NinjaKusanagiCircle of UnityLeviathan Armor4,2034,2150%
SamuraiKusanagiParagon WakizashiAnnihilation Armor3,6134,768+32%
BardBow of Deep EnchantmentNether LuteRobe of the Ancient Intellect4,4144,366−1%
Blademaster (Doomed Realms)Eclipse BladesJacket of Bloodrut NatureLeviathan Armor3,1734,795+51%
Druid (Doomed Realms)Wand of RetributionPearl of Total ChaosRobe of the Ancient Intellect3,0773,458+12%
Mechanic (Doomed Realms)Dagger of Dire HatredSkystorm TurretLeviathan Armor3,6754,478+22%
Ascendant (Doomed Realms)Bow of Deep EnchantmentHalo of the ArchangelLeviathan Armor3,8693,924+1%
Summoner (Doomed Realms)Staff of the Fundamental CoreScroll of the Mad GodRobe of the Ancient Intellect3,5063,646+4%
King (Doomed Realms)Staff of the Fundamental CoreTome of Sacred ThoughtRobe of the Ancient Intellect4,7014,6880%
Palemaster (Doomed Realms)Staff of the Fundamental CoreSacrilege SkullRobe of the Ancient Intellect3,6633,821+4%
Pirate (Doomed Realms)Sword of MajestyDoom CannonLeviathan Armor5,2025,348+3%
Sharklord (Doomed Realms)Staff of the Fundamental CoreTsunamiRobe of the Ancient Intellect3,8775,396+39%
Snowman (Doomed Realms)Dagger of Dire HatredSeal of Righteous VictoryLeviathan Armor3,5804,594+28%
Father (Doomed Realms)Wand of RetributionTome of Sacred ThoughtRobe of the Ancient Intellect3,3643,407+1%
Adept (Doomed Realms)Dagger of Dire HatredSpell of Galactic CreationLeviathan Armor3,1964,900+53%
Monk (Doomed Realms)Fists of the Eternal MasterHeart of the FountainsLeviathan Armor4,754––