11 tiered · 15 UT · 4 ST · 2 Legendary · 1 Ascended · 2 Ethereal · 2 Admin · Worn by Wizard, Adept
Tiered 11
Drop from monsters all over the game, by tier: the higher the tier, the better.
Fire Spray SpellT0
Damage 15–20 · Range 16 · MP 20
On use A ring of 20 shots
A spell that shoots fire in all directions.
- Starting gear
- Wizard, Adept
Flame Burst SpellT1
Damage 30–40 · Range 16 · MP 30
On use A ring of 20 shots
On equip +1 Wis
A dangerous spell that summons green fire from the astral plane.
- Tier loot
- 22 monsters, such as Cave Pirate Hunchback, Cave Pirate Macaw, Cave Pirate Moll
Fire Nova SpellT2
Damage 40–65 · Range 16 · MP 40
On use A ring of 20 shots
On equip +2 Wis
A deadly spell created by goblin sorcerers to subdue their orcish enemies.
- Drops from
- Elder Fire Python (10%), Fire Python (10%), Demon Mage of the Abyss (2%), Elder Demon Mage of the Abyss (2%)
- Tier loot
- 11 monsters, such as Ice Sprite, Orc King, Werelion
Scorching Blast SpellT3
Damage 50–90 · Range 16 · MP 50
On use A ring of 20 shots
On equip +3 Wis
A formidable fire spell used by dwarven magi in their war against the trolls.
- Tier loot
- 23 monsters, such as Lair Vampire King, Lair Mummy Pharaoh, Lair Skeleton King
Destruction Sphere SpellT4
Damage 60–115 · Range 16 · MP 60
On use A ring of 20 shots
On equip +4 Wis
An immensely powerful spell created by the wizard lords of the underworld to harness dark energies.
- Tier loot
- 20 monsters, such as lod Ivory Wyvern, Lair White Spectre, Elder Lair White Spectre
- Shop
/shop abilities, 200 fame/gear- Gives it to the Wizard, Adept
Magic Nova SpellT5
Damage 70–140 · Range 16 · MP 70
On use A ring of 20 shots
On equip +5 Wis
An unimaginably destructive spell, devised by the great mountain thaumaturgists to battle against demonic giants.
- Tier loot
- 14 monsters, such as Septavius the Ghost God, Limon the Sprite God, Archdemon Malphas
Elemental Detonation SpellT6
Damage 80–165 · Range 16 · MP 80
On use A ring of 20 shots
On equip +20 HP, +20 MP, +6 Wis
A horrifically dangerous spell, formulated in the elemental planes during the great astral wars.
- Tier loot
- 8 monsters, such as Giant Oryx Chicken, Oryx 2, Oryx 1
Burning Retribution SpellT7
Damage 95–185 · Range 16 · MP 90
On use A ring of 20 shots
On equip +40 HP, +40 MP, +7 Wis
A catastrophic spell of holy destruction, concocted in secrecy by the Liturgical Ones in their quest to learn a single letter of the divine language.
- Tier loot
- 3 monsters, such as Oryx 4, Oryx 5, Oryx 3
- Soulbound
Space Deterioration SpellT7
Damage 95–180 · Range 16 · MP 90
On use A ring of 20 shots
On equip +3 Vit, +3 Wis
Harnesses the power of time and space itself into an extremely harmful burst.
- From Doomed Realms
Spell of Galactic CreationT8
Damage 110–205 · Range 16 · MP 100
On use A ring of 20 shots
On equip +60 HP, +60 MP, +8 Wis
A sacred spell of both order and annihilation, accumulating ancient energies to fabricate a macrocosmic system and destroy it in the blink of an eye.
- Tier loot
- 2 monsters, such as Oryx the Christmas God, Oryx 5
- Soulbound
Spell of the Eternal VoidT8
Damage 120–210 · Range 16 · hits several · MP 95
On use A ring of 20 shots
On equip +4 Vit, +4 Wis
Shoots a powerful burst of death itself onto your foes.
- From Doomed Realms
Untiered (UT) 15
Each comes from particular bosses, with numbers or an effect of its own.
Cursed Spire SpellUT
MP 100
All but Chancellor Dammah's own mages shun this blasphemous spell, channeling the dark energies of the earth to construct an explosive spike.
- Soulbound
Genesis SpellUT
MP 120 · Cooldown 4s
On use Throws Genesis Spell Portal 1; throws Genesis Spell Portal 2; throws Genesis Spell Portal 3; throws Genesis Spell Portal 4
Dammah's powers of summoning portals stem from this profane spell. Most may use it to call attacks from primitive dimensions of untapped energy, but Oryx's greatest thaumaturges can create stable gateways to the realm and beyond.
- Soulbound
Penetrating Blast SpellUT
Damage 60–90 · Range 11.2 · hits several · MP 65
On use A ring of 20 shots
On equip +40 HP, +2 Att
This spell's destructive power is so notorious that casting it was banned for many generations.
- Soulbound
Spelling SpellUT
Damage 10–100 · Range 8.5 · MP 26
On use A ring of 26 shots
An instructional spell used as an education tool for the training of young wizards. Before they run, they must learn to talk.
- Soulbound
Vigil SpellUT
Damage 80–165 · Range 16 · MP 80
On use A ring of 20 shots
On equip +20 HP, +20 MP, +6 Wis
A seraphic wardspell that burns the unworthy with molten wax from the heavenly vigil. Sprite Credits: Dappertron
Vitamine BusterUT
Damage 0–210 · Range 15 · MP 75
On use A ring of 20 shots
On equip +2 Spd, +10 Vit
A bizzare spell fabricated by a powerful bunny magician, they don't only do trick shows inside those magic hats!
- Soulbound
Disco LightsUT
MP 100
On use Party a o e
No party is complete without rad lighting!
- Drops from
- Red Balloon (10%)
- From Doomed Realms
KittyUT
Damage 150–200 · Range 16 · hits several, through walls · MP 0
On use Invisible for 10s; teleports you up to 20 tiles; a ring of 20 shots
Almighty Kitty!
- Soulbound · From Doomed Realms
NinjaspellUT
MP 10
On use Invulnerable for 2s; Healing for 9s; Berserk for 9s
Almighty Kitty!
- Soulbound · From Doomed Realms
Spell of Deep DepressionUT
Damage 70–100 · Range 42 · hits several, through walls · MP 95
On use A ring of 20 shots
On equip +6 Vit, +5 Wis
Shoots a bulk of depressed projectiles that doesn't understand what to do.
- From Doomed Realms
Spell of InvisibilityUT
MP 95 · Cooldown 6.5s
On use Invisible for 5.5s
On equip +5 Vit, +5 Wis
A spell used to hide yourself.
- Shop
/shop donor, 20 gold- From Doomed Realms
Spell of LifeUT
MP 100 · Cooldown 6.5s
On use Heals 200 HP within 1 tiles
On equip +5 Vit, +5 Wis
A spell used to heal yourself.
- Shop
/shop donor, 20 gold- From Doomed Realms
Spell of ShieldingUT
MP 100 · Cooldown 6.5s
On use Armored for 7.5s
On equip +5 Vit, +5 Wis
A spell used to shield yourself.
- Shop
/shop donor, 20 gold- From Doomed Realms
Spell of TeleportationUT
MP 100 · Cooldown 3.5s
On use Teleports you up to 20 tiles
On equip +5 Vit, +5 Wis
A spell used to teleport.
- Shop
/shop donor, 20 gold- From Doomed Realms
Will-o-Wisp SpellUT
Damage 80–140 · Range 24 · MP 80
On use A ring of 20 shots
A powerful spell enchanted with energy harvested from the wisps of the forest.
- Drops from
- Wisp Queen (0.5%)
- From Doomed Realms
Set pieces (ST) 4
One piece of a set of four for one class: weapon, ability, armor and ring.
Ancient SpellST
Damage 53–115 · Range 13 · ignores defense · MP 80
On use A ring of 20 shots
Magical blasts can be blocked by armor, but true fear will pierce their hides and strike their heart.
- Soulbound
Legacy Ancient Spell: PierceST
Damage 53–115 · Range 13 · ignores defense · MP 80
On use A ring of 20 shots
Magical blasts can be blocked by armor, but true fear will pierce their hides and strike their heart.
Slurpian Sea ScrollST
MP 120
On use Throws Slurp Spell Explosion; +25 Spd for 2s
An enchanted parchment, written in the Slurpian dialect. Its magic commands the tides, allowing one to propel their own movement.
- Soulbound
Spectral SpellST
Damage 53–115 · Range 13 · ignores defense · MP 80
On use A ring of 20 shots
The ghouls all came from their humble abodes to get a jolt from his electrodes. Sprite Credits: Aurum
- Soulbound
Legendary 2
Rare untiered items with the gold slot edge.
Recurring Terror SpellLegendary
Damage 200–300 · Range 2.4 · through walls · MP 75
On use A ring of 8 shots
On equip -20 HP, +4 Att, +4 Def, -5 Vit, +4 Dex
Believed to have been lost in a bygone era, this spell was recovered from ruins infested by horrific creatures of unknown origin. The scroll is still steeped with parasitic organisms.
- Drops from
- Nightmare Colony (0.5%)
- Soulbound
Thousand Suns SpellLegendary
Damage 80–165 · Range 16 · MP 80
On use A ring of 20 shots
On equip +20 HP, +20 MP, +6 Wis
A spell that blasts enemies with the fiery force of a thousand suns.
Ascended 1
Rare untiered items with the gold slot edge.
Sporous Spray SpellAscended
MP 110
On use Throws Killer Shroom
An ancient druidic spell that invokes earth spirits into furnishing the soil with a noxious, deadly skullshroom colony.
- Drops from
- Mushroom Berserker (0.5%)
- Soulbound
Ethereal 2
Rare untiered items with the gold slot edge.
Penetrating Blast SpellEthereal
Damage 60–90 · Range 11.2 · hits several · MP 75
On use A ring of 20 shots
On equip +40 HP, +2 Att
This spell's destructive power is so notorious that casting it was banned for many generations.
- Soulbound
Tablet of the King's AvatarEthereal
Damage 260–280 · Range 2 · MP 120
On use A ring of 15 shots
On equip +40 MP, +4 Wis
Thought to have been lost to the ages, the wisdom imparted in this tablet will summon a power unrivaled by any modern spell.
- Drops from
- Avatar of the Forgotten King (0.15%)
- Soulbound
Admin items 2
Made for staff and testing.
Jade StormAdmin
Damage 475–900 · Range 6 · hits several, through walls · MP 175 · Cooldown 0.5s
On use A ring of 5 shots
A grand scroll capable of summoning sharpened emerald shards, slicing through even the most durable opponent.
- Drops from
- Daichi the Fallen (0.3%)
- Soulbound
Random Spell Extraction DeviceAdmin
Damage 12–75 · Range 6 · hits several, through walls · MP 40 · Cooldown 1s
On use A ring of 10 shots
This strange weapon sometimes affects the size of surrounding creatures.
- Soulbound