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Gear · Abilities

Orbs

Every orb in the game, 25 in all: tiered, untiered, set pieces and the rest, with their numbers and where they drop.

11 tiered · 10 UT · 3 ST · 1 Legendary · Worn by Mystic

Tiered 11

Drop from monsters all over the game, by tier: the higher the tier, the better.

Stasis OrbT0

MP 60

On use Stasis for 3s

A crystal orb that holds enemies in an ethereal prison.

Starting gear
Mystic

Suspension OrbT1

MP 65

On use Curse for 4.5s to enemies within 5 tiles; stasis for 3.5s

An orb that temporarily shackles enemies to another plane.

Tier loot
22 monsters, such as Cave Pirate Hunchback, Cave Pirate Macaw, Cave Pirate Moll

Imprisonment OrbT2

MP 70

On use Curse for 5s to enemies within 5 tiles; stasis for 4s

An orb used by starwizards to bind their demonic opponents.

Tier loot
11 monsters, such as Ice Sprite, Orc King, Werelion

Neutralization OrbT3

MP 75

On use Curse for 5.5s to enemies within 5 tiles; stasis for 4.5s

On equip +1 Vit

A glowing orb of pale emerald, used to constrain rogue elementals to the astral mists.

Tier loot
23 monsters, such as Lair Vampire King, Lair Mummy Pharaoh, Lair Skeleton King

Timelock OrbT4

MP 80

On use Curse for 6s to enemies within 5 tiles; stasis for 5s

On equip +2 Vit

A powerful orb of flawless sun quartz, created by dark thaumaturgists of the nether kingdoms.

Drops from
Elder Hellhound (1%), Hellhound (1%)
Tier loot
20 monsters, such as lod Ivory Wyvern, Lair White Spectre, Elder Lair White Spectre
Shop
/shop abilities, 200 fame
/gear
Gives it to the Mystic

Banishment OrbT5

MP 85

On use Berserk for 1.5s; Curse for 6.5s to enemies within 5 tiles; stasis for 5.5s

On equip +3 Vit

An orb of pure diamond, shining with an eerie blackness and thirsting to consume the life essence of mortals.

Tier loot
14 monsters, such as Septavius the Ghost God, Limon the Sprite God, Archdemon Malphas

Planefetter OrbT6

MP 90

On use Berserk for 2s; Curse for 7s to enemies within 5 tiles; stasis for 6s

On equip +20 HP, +20 MP, +4 Vit

An orb of astral amethyst, crystallized beneath the titanic mountains of the earth plane and used to secure dangerous creatures in distant realms.

Tier loot
8 monsters, such as Giant Oryx Chicken, Oryx 2, Oryx 1

Dimensiongate OrbT7

MP 95

On use Berserk for 2.5s; Curse for 7.5s to enemies within 5 tiles; stasis for 6.5s

On equip +40 HP, +40 MP, +5 Vit

An anomalous orb utilized by the astralmancers to banish demons who rose against them into a timeless void.

Tier loot
3 monsters, such as Oryx 4, Oryx 5, Oryx 3
Soulbound

1940s OrbT7

MP 90

On use Stasis for 9s

On equip +3 Vit, +3 Wis

A devilish orb that traps your foes in the 1940s for 9 seconds!

From Doomed Realms

Realitylapse OrbT8

MP 100

On use Berserk for 3s; Curse for 8s to enemies within 5 tiles; stasis for 7s

On equip +60 HP, +60 MP, +6 Vit

An unstable darkquartz orb used by reality-bending warlocks to tear open holes in existence and lock away enemies of the gods.

Tier loot
2 monsters, such as Oryx the Christmas God, Oryx 5
Soulbound

Fury OrbT8

MP 95

On use Stasis for 9s

On equip +4 Vit, +4 Wis

An orb, made out of pure fury.

From Doomed Realms

Untiered (UT) 10

Each comes from particular bosses, with numbers or an effect of its own.

Enchantment OrbUT

MP 80

On use Stasis for 4s; Curse for 2.5s to enemies within 2.5 tiles

An orb so potent in the art of dimensional magic that it can release a wave of energy around its user.

Soulbound

Karma OrbUT

MP 90

On use Stasis for 6s; Petrify for 6s

What goes around comes around.

Soulbound

Orb of AetherUT

MP 90 · Cooldown 5s

On use Throws Aether Trap

This Orb creates a concentrated area of energy. The energy is so dense at its core that foes are paralyzed.

Drops from
Daichi the Fallen (0.3%)
Soulbound

Orb of Conflict - ChaosUT

MP 100

On use Stasis for 7s; Speedy for 2s; Damaging for 2s

On equip +2 Att, +2 Dex

This orb of ancient bloodstone has a dark reputation of twisting those who wield it.

Soulbound

Orb of ConquestUT

MP 120 · Cooldown 2s

On use Throws AoO Beacon Of Blight

On equip +4 Att, +4 Dex

Oryx's sentries use these cursed orbs as their watchful eyes, maintaining and enforcing the Mad God's constant rule across the realm.

Soulbound

Orb of Sweet DemiseUT

MP 90

On use Slowed for 5s to enemies within 2 tiles; stasis for 3s

A magical honeycomb that was once crucial in repelling an assault from the Hornet Rebellion.

Drops from
Queen Bee (5%)
Soulbound

Orb of TerrorUT

MP 100

On use Stasis for 7s; Speedy for 2s; Damaging for 2s

On equip +2 Att, +2 Dex

This orb has been imbued by Skuld with the energy of the lost souls wandering her Cemetery.

Soulbound

Snowbound OrbUT

MP 90

On use Berserk for 2s; Curse for 7s to enemies within 5 tiles; stasis for 6s

On equip +20 HP, +20 MP, +4 Vit

A skillfully decorated snowglobe that is actually a warlock's sinister tool of inquisition, imprisoning foes in a realm of infinite winter. Sprite Credits: Dappertron

Orb of the Chaos WalkerUT

MP 110 · Cooldown 5s

On use Stasis for 4.5s; Armored for 3s; Berserk for 3s

On equip +2 Def, +2 Spd

A dangerous orb whose very existence is unstable, many have sought after its power to move through legions unscathed.

From Doomed Realms

Orb of the Time CapsuleUT

MP 125

On use Stasis for 1.5s; poison: 500 damage over 1s within 3 tiles

On equip +8 Vit, +8 Wis

A time capsule the fits right into an orb!

From Doomed Realms

Set pieces (ST) 3

One piece of a set of four for one class: weapon, ability, armor and ring.

Orb of the SabbathST

MP 150 · Cooldown 6s

On use Stasis for 6s; Speedy for 3s; Berserk for 3s

On equip +20 MP, +2 Att, +1 Spd, +1 Dex

A crystal ball known to be able to summon magically constructed bats, but this technique has only been mastered by Totalia's kind. Sprite Credits: Aurum

Soulbound

Scorchium StoneST

Damage 350 × 5 · Range 5 · through walls, ignores defense, Curse 8s · MP 120

On use Fires its shot

A young enchantress used a rare flame-absorbing stone to capture the lava spirits.

Soulbound

Soul of the BearerST

MP 150 · Cooldown 6s

On use Stasis for 6s; Speedy for 3s; Berserk for 3s

On equip +20 MP, +2 Att, +1 Spd, +1 Dex

All shall know my power. Not even the Mad God can stop me.

Legendary 1

Rare untiered items with the gold slot edge.

Orb of ConflictLegendary

MP 100

On use Stasis for 7s; Speedy for 2s; Damaging for 2s

On equip +2 Att, +2 Dex

This orb of ancient bloodstone has a dark reputation of twisting those who wield it.

Drops from
Skull Shrine (0.1%)
Soulbound